Kingdoms - procedural RPG in medieval world with randomly developing story, quests and world.
I'm curious to know how much the houses will be interactive ... for example ... the player will be able to pick up any object (such as the T.E.S games)? so the interior would be more variable and would be perfect to play as a thief :P
For now all interiors are solid, only bed is interactable, but i like the idea about being a thief.
I also like this idea. Movable objects (interactive as well as bumping into items) would be cool, and thieving should definitely be incorporated :)
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I'm curious to know how much the houses will be interactive ... for example ... the player will be able to pick up any object (such as the T.E.S games)? so the interior would be more variable and would be perfect to play as a thief :P
For now all interiors are solid, only bed is interactable, but i like the idea about being a thief.
I also like this idea. Movable objects (interactive as well as bumping into items) would be cool, and thieving should definitely be incorporated :)