These last few weeks (with King Soccer live both on GooglePlay/AppStore) have been used mostly to check what users didn't like or didn't understand of our game, so to add to bug fixes also some changes. We didn't want to update too much - not at least now, before we reach an audience big enough for realistic stats - but, yes, we discover that there's plenty that can be added, without leaving our idea of an arcade, simple and quick soccer game. And so we've started to make improvements and changes here and there - and to make a plan for more.
Ah, 1.4 iOS version is in review now (so it should be live in a week or more, if we're lucky enough). There we had some extra issues, because of an iOS 6.0 unexpected view behaviour (that mess with touch input in some cases) and because we couldn't promptly fix some bugs already fixed for the Android counterpart. We're sure that this update will help a lot of complaining users to enjoy our game more - if they still want to give it a try.