A RTS game based on the Killzone universe and mostly on Killzone 1 and 2. The game will feature two factions, the Hellghast and the ISA. With the focus of the Hellghast being quantity and the focus of the ISA being quality. For now the main objective is to get both factions completely on paper (tech tree's and units), from there on the emphasis will be more on design and code.
WIP of the Helghan techtree.
HQ: Tier 1 unlocker.
Unlocks: Arc reactor, Barracks and Armory (requires Barracks)
Requirement for: N/A
Requirements: N/A
Produces: Special powers
Arc reactor.
Unlocks: N/A
Requirement for: Radar
Requirements: N/A
Produces: Energy
Barracks.
Unlocks: N/A
Requirement for: Armory
Requirements: N/A
Produces: Trooper, Elite, Assault and Saboteur (requires Radar)
Armory: Tier 2 unlocker.
Unlocks: Radar (requires Arc reactor), Factory and Research facility (requires Factory)
Requirement for: N/A
Requirements: Barracks
Produces: Weapon upgrades
Radar.
Unlocks: N/A
Requirement for: Orbit comcenter
Requirements: Arc reactor
Factory.
Unlocks: N/A
Requirement for: Research facility
Requirements: N/A
Produces: APC
Research Facility: Tier 3 unlocker.
Unlocks: Orbit comcenter (requires Radar) and Heavy weapons facility
Requirement for: N/A
Requirements: Factory
Produces: High tier upgrades
Orbit comcenter.
Unlocks: N/A
Requirement for: N/A
Requirements: Radar
Produces: Support powers
Heavy weapons facility.
Unlocks: N/A
Requirement for: N/A
Requirements: N/A
Produces: Arc trooper and Heavy
I have never seen this, I hope you are still working on this would be incredible.
Is this project still alive?