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Killing Horizon is an online hybrid RTS/TPS/FPS game where players can fight for control over large battlefields, gathering planetary resources to expand their faction's hold on the planet. There are several gameplay modes ranging from territory control, and resource gathering, to arcade-like Arena Combat modes to hone your killing skills. The game supports up to 64 players-per-game server, and features an advanced order management system where players can issue orders to each other and gain global experience-points for successfully completing them. Instead of having a single commander, the team's orders will basically be determined by the team and players' willing to complete them. The game also features a wide variety of weapons and vehicles you can use to annihilate the enemy!

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Killing Horizon Update - 3/5/2014 - More Art, New Visual Style, and More!

Killing Horizon Update - 3/5/2014 - More Art, New Visual Style, and More!

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I've got a new update on my project Killing Horizon, a 64-player-online-RTS/FPS/TPS hybrid wargame! In addition to some great new Concept Artwork, I've...

Killing Horizon Update - 9/18/2013 - Massive Progress!

Killing Horizon Update - 9/18/2013 - Massive Progress!

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Hey guys, I've got an update on my latest project Killing Horizon, my epic 64-player-online-RTS/FPS/TPS hybrid! I've been working almost 24/7 on the game...

Killing Horizon Update - 8/15/2013 - AI, Animations, Prototype Maps, etc.

Killing Horizon Update - 8/15/2013 - AI, Animations, Prototype Maps, etc.

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This is first update for my new project, Killing Horizon, the last week was a mixed bag of progress on nearly every aspect of the project. Primarily improving...

Announcing Killing Horizon and RadioactiveSoftware.com

Announcing Killing Horizon and RadioactiveSoftware.com

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I'd like to announce my new project, a game called Killing Horizon. I've also created a much needed new website for my company, Radioactive-Software...