Descend into continental Europe where the outbreak caused by Horzine Biotech’s failed experiment has quickly spread and gained unstoppable momentum, essentially paralyzing the European Union. Just one month after the conclusion of the events in the original KILLING FLOOR, the specimen clones are everywhere and civilization is in disarray; communications have failed, governments have collapsed, and military forces have been systematically eradicated. The people of Europe know survival and self-preservation too well and lucky survivors have gone into hiding. Not all have given up hope though... A group of civilians and mercenaries have banded together, paid for by Horzine, to combat the outbreak and established privately funded operation bases across Europe. Upon tracking specimen clone outbreaks, players will descend into zed-laden hot zones and exterminate them.
KF-LyonDen is a Medium sized map located in the 'old district' of Lyon, France. This map is intended to be a tough one. with only a few open spaces and many claustrophobic places like the underground labs or the backstreets. The map feature 5 traders places located around the map, forcing the players to move around. Most of the pickups (ammo and weapons) only spawn underground or inside the main office building. It also contains many custom textures and reworked one from the main game. This version 2.0 is the latest available to download. The version available on the steam workshop is older. #KF2newgrounds
The map by itself would be good, but it has alot of severe performance inconsistencies:
Drive.google.com
Download the superimage and inspect it very carefully.
Just for the record, official maps, such as Burning Paris, run at a very high 140-170 FPS during trader time, 100-130 FPS during combat, never drops below 95 FPS in a game of 6 people.
All graphics on max, nvidia flex is completely disabled, no motion blur and depth of field. Resolution is 1600x900, my PC specs are right here:
I.imgur.com
In conclusion, the map is SEVERELY UNDEROPTIMIZED. If the map would be optimized better I would give it a solid 9/10, but since it is not - I am giving it 5/10. Fix all the performance inconsistencies and THEN i'll revert my rating into 9/10.
Use this guide to optimize your map PROPERLY:
wiki.killingfloor2.com/index.php?title=Map_Optimization_Guide_(Killing_Floor_2)
Get to work.
Gameplay: 7/10
Overall decent layouts, few smaller segments seem unnecessary.
Presentation: 8/10
Mostly believable town, few bits could have more thought put into them. Custom textures look good.
Overall score: 7.5/10 (8 on ModDB)
If interested to see how this map got reviewed or how it did compared to others it's in this post:
Forums.tripwireinteractive.com