• Register

Join and play this C64-funsplatter-pixel-massacre! Made for the fans of Wolfenstein, Doom, Duke Nukem, Shadow Warrior and Redneck Rampage! Get a copy for free!

Post tutorial Report RSS Making of... plane in a snowstorm

This is a picturesque analysis of a newly created level.

Posted by on - Basic Level Design/Theory

The episode three was planned to be some kind of a "Europe episode" . This is still the case but it has essentially become a snow/winter episode. It starts in a plane above the Alps and finally the player travels to Siberia in a train.

The plane level is not very large so it is meant to be played very slowly. See how it has become a stealth level.

Here is the start position:

editor

The most important part was the positioning of the boxes. The enemies have to hide behind them and the player should not see them at the beginning:

editor2

Step 3: I added the enemies...

editor3

A very important feature for the winter-atmosphere is the snowstorm outside of the plane. In the picture above you can see that it is only a flat texture that has to be animated with the correct direction and speed:

snowstorm

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: