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A sports management game in the vein of Football Manager, or Out Of The Park Baseball. Recruit, train and manage a stable of fighters as you try to prepare them for matches. For those who aren't familiar with kickboxing, try searching online for K-1 to get a feel for the sport this game is about. Or you can try searching up fighters such as Masato, Buakaw Por Pramuk, Peter Aerts and Remy Bonjasky. The full game is free and can be downloaded from kickboxingmanager.tumblr.com

Post news Report RSS Kickboxing Manager Version 1.3

Version 1.3 is released, with an all-new fighter import/export feature that allows players to trade fighters with each other and have them fight one another.

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Hi all,

Version 1.3 is released!

New Feature:
Fighter Import/Export: From the Fighter Profile Screen, you can now export the selected fighter, into a new folder called ./Resources/Exports. Once exported, you can do two things with the export file.

a) You can import the fighter into the free agents list. From there, he is treated the same as any normal non-user controlled fighter. This can be done from the Manager Profile screen.

b) You can import him into a Fantasy Match. This can be done from each fighter’s profile screen. When you select a fighter to import as a Fantasy Opponent, he will immediately enter a match with the fighter currently selected via the drop-down selection. Keep in mind no record of this match is kept in the game itself - it is merely a feature to enable players to trade fighters and pair them up against each other for fun.

Bugfixes:

-Fixed a slight bug in which Offers would not be refreshed when the user decides to retire one of his or her fighters.

-Optimized the free agent selection process to prevent potential memory leaks, as well as introducing more randomness to the process.

-Increased the rate at which fighters gain popularity, reducing the effect of charisma (since the user cannot control the charisma level).

As usual, let me know if there are any further issues. All save files from Version 1.1 and above are compatible with this version, since the import/export feature does not modify the manner in which data is saved/loaded - the logic behind it is separate from the main game.

I’m hoping this feature will add a bit of life to the game =)

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