A free-roaming squad based RPG. Focusing on open-ended gameplay features rather than a linear story. Be a trader, a thief, a rebel, a mercenary, a business owner, a doctor, a bandit... the list goes on. Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh desert. Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business. Train your men up from puny victims to master warriors. Carry your wounded squad mates to safety and get them all home alive.
You now need to carry your wounded guys to safety.
Pretty.. AWESOME) Can they die, while carrying?
I would think that the system works the same as before, so yes, I do believe they can die while being carried.
Might wanna add a system to slow down bleed out when being carried/carrying. Otherwise it could get to be a more frustrating then immersive element to the point players will just go "Why even bother?"
I played for a while and I carried my ally from one city fight to the next city because they had no medikits so I don't think they can die while being carried.
where they bleeding all the time, i had my fair share of bleeding allies xD. the blleding can stop on its own!