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A fantasy themed, turn-based city simulator - manage the town of Trenn in Kalling Kingdom by attracting people to the town, create new businesses, and face critical decisions as you take on natural disasters, market swings, and meet the needs of your citizens.

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Elega Corporation is excited to introduce a number of new bugfixes, the 2019 gameplay trailer, and future feature announcements for Kalling Kingdom.

2019 Gameplay Trailer

To set the stage, let's take a look at the trailer:

New Features Here, and On the Way

Recently introduced features to the game include:

  • Help text widgets (which can be toggled on or off in settings) to help new players learn how to play the game easily
  • The Market History bar chart, which shows the world market trend over the previous 12 turns

Kalling Kingdom saw its first release completed back in late September of last year but there were a number of features missing from the original development vision. So, to further deliver on that vision, additional features are in development for 2020:

  • Additional charts to help players understand overall trends in their city
  • New city events and tweaks to existing events
    • Additional trade deals with other cities will present conflicts to consider from the player's perspective - taking a deal with one city may present political complications with other cities, for example.
    • In addition to monster attacks, we are looking at providing some new layers to this mechanic, such as having to consider attacks from multiple dimensions (perhaps melee vs magic attacks... which will need some new systems to introduce those concepts) as well as providing more guidance to the player so they know how to properly defend their city using military spending
    • New interesting consequences on the side of high spending for the expense categories like infrastructure or administration
    • And more details to come...
  • New artwork is coming to add make the game more visually interesting, including to the canvas the player is interacting with when placing their buildings
  • New original music is being composed
  • A lore bible and website for the fantasy universe is being written now, which will provide a timeline and backstory to Kalling and provide a way forward on introducing new gameplay features and, perhaps, serve as the foundations for future games in the same universe!

Kalling Kingdom - Market History Panel

A big focus for the first several months in 2020 for development is looking at more ways in which attracting people to the city, and then keeping them happy, is more engaging to the player. While a "happiness level" is currently displayed: it doesn't interact with the game's systems in a meaningful way. So, we are going to work on improving that, and perhaps adding a system like different skill points that people possess, so you'll want to more appropriately use people in your town with specific businesses.

In the long-term, we also want to introduce a more meaningful trade and economic simulation system that involves goods being produced by businesses but this will take a lot of thought and testing - just know that we have heard player feedback there and are working on it.

New Storefronts

Kalling Kingdom was recently made available on GameJolt after long only being exclusive to Itch.io. Chances are the game will be available on Steam by the end of January 2020 and we are working on getting set up on Kartridge as well. If there are any other storefronts you'd rather buy the game, please let us know on Twitter: we're listening!

Thank you for reading, and more to come!

Kalling Kingdom v0.21 Update

Kalling Kingdom v0.21 Update

News

Kalling Kingdom early access progress continues with new sprites, steady tweaks and additions to gameplay features.

Kalling Kingdom Release Date Announced

Kalling Kingdom Release Date Announced

News

Kalling Kingdom, a new fantasy theme turn-based city sim strategy game, is set to release on to Itch.io on July 27th, 2019.

Kalling Kingdom Launches Into Early Access

Kalling Kingdom Launches Into Early Access

News

The new fantasy theme, turn-based, city building strategy game is now available on Itch.io.

Kalling Kingdom Early Access and Release Date

Kalling Kingdom Early Access and Release Date

News

Kalling Kingdom's full, completed game release date has been moved to August 31st, 2019 but will enter early access on July 27th, 2019.

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LunarShuriken
LunarShuriken

Wow!

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Kalling Kingdom
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Windows
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Elega Corporation
Engine
Unity
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Twitter

Latest tweets from @kallingkingdom

One of the bugs being worked on right now has been particularly stubborn. But the new builds ARE coming.

May 21 2020

We're overhauling the entire UI for #KallingKingdom - here is the old version against a mockup of the new concept b… T.co

May 9 2020

Guess what? We have our UI overhaul mockup coming tomorrow. :) We finally have something new to show you for Screenshot Saturday.

May 8 2020

For those downloading Kalling Kingdom for the first time this month, welcome! We're currently working on rolling o… T.co

May 2 2020

For the entire month of May, #KallingKingdom is available free from Itch. That's right: 100% off only for a limit… T.co

May 1 2020

Hey all, the update is still being worked on and didn't quite make a weekend release. We'll continue working on it… T.co

Apr 19 2020

Update coming out this weekend with a bugfix or two. Stay tuned!

Apr 16 2020

This weekend only: get #KallingKingdom for 75% off from our stuck-at-home #COVID19 sale! Stay home, wash your hand… T.co

Mar 13 2020

KallingKingdom.com's new design is now in soft-launch. We're working on improving the mobile experience, loadi… T.co

Feb 16 2020

Looks like the new Kalling Kingdom website will be ready to launch around the middle of March. It will feature all… T.co

Feb 15 2020

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