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Your main objective: to build a prosperous town. To achieve this, you must recruit villagers and create a thriving city as you contend with world events like monster attacks and refugees, market upswings (or recessions), and trade deals with neighboring towns. Choose from various businesses
such as: hotels, stables, and weapon makers! Each of these contributes a different purpose to Trenn and over time: will help you grow your empire.

Kalling Kingdom incorporates a simulated marketplace for players to take advantage of. Understanding just the right time to invest and sell could
drastically alter the events to come. Organization, a keen eye, and a little risk could lead to big results when it comes to funding your town.

Do you have what it takes to lead?

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New updates for 2020 are now in progress for Kalling Kingdom, including an item production & trading system, a fully overhauled user interface (UI), artwork updates, new original music, and other enhancements to gameplay systems.

Around version v0.36, there was this UI mockup shown in a recent devlog:

Since that time, live dev streams have started back up and we're in the process of implementing all the changes we had described for 2020 updates, starting with the user interface.

While the above is just a mockup, actual in-game setup for the new UI currently is looking like this, taken from the game running in-engine:

Some minor changes appear from what is originally done with the mockup: the most noticeable immediately may be the missing previous turn summary tab from the bottom left: that's still coming. In addition, the button order on the top left has shifted based on what is most commonly used by players on a regular basis - you probably spend more time building, managing the market, and hiring new available people than you do managing the unemployed or adjusting your city expenses. The hint button, shown with a question mark, is visible on the far right of the button bar.

The previous dev log outlines, at a high level,the priority for 2020 changes for the game. Or, if you have the time to see a full playthrough with commentary on all the tiny details that will be receiving attention, the dev stream from August 19th, 2020 shows the game as it exists in v0.36.

Kalling Kingdom Gameplay Trailer & New Feature Announcements

Kalling Kingdom Gameplay Trailer & New Feature Announcements

News

The Kalling Kingdom 2019 Gameplay Trailer has just released and new features are coming in 2020. The game will be appearing on additional storefronts...

Kalling Kingdom Release Date Announced

Kalling Kingdom Release Date Announced

News

Kalling Kingdom, a new fantasy theme turn-based city sim strategy game, is set to release on to Itch.io on July 27th, 2019.

Kalling Kingdom v0.21 Update

Kalling Kingdom v0.21 Update

News

Kalling Kingdom early access progress continues with new sprites, steady tweaks and additions to gameplay features.

Kalling Kingdom Launches Into Early Access

Kalling Kingdom Launches Into Early Access

News

The new fantasy theme, turn-based, city building strategy game is now available on Itch.io.

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LunarShuriken
LunarShuriken

Wow!

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Latest posts from @kallingkingdom

Kalling Kingdom is on sale for 30% off if you'd like to pick up a copy. More updates for the game are on their way… T.co

Dec 6 2022

If you would prefer to get Kalling Kingdom off Itch, which better supports us as the devs, you can pick up the game… T.co

Jul 3 2022

Kalling Kingdom is on sale right now for 30% off - now is your chance! Store.steampowered.com

Jul 3 2022

Just providing a status: we're still working on the next update in the background. We will notify when it is released and available.

Jun 19 2022

We think v0.42 release will be available sometime in May.

Apr 23 2022

We just passed 3,000 downloads! Work on v0.42 is still ongoing and we hope to have the update out soon. T.co

Apr 1 2022

And we're not done yet. #turnbasedstrategy T.co

Mar 18 2022

Thank you for playing - we have a lot more on the way. The work to improve the game continues! T.co

Mar 3 2022

Stuff we're still working on: * New player tutorial * Savegames * Game config settings (starting cash, number of t… T.co

Feb 15 2022

RT @scottlee: Does @KallingKingdom need a scrollable map? #turnbasedstrategy

Feb 15 2022