A low-tech, browser-based (PHP/MySQL/Javascript) MMORPG set in a fictional land which mimics feudal, circa-Meiji-era Japan. Players will choose their path (Samurai, Ninja, Monk, Geisha, Merchant) and battle against PC and NPC alike in an effort to bring their respective factions to the forefront of the shogunate power vacuum. Non-combative classes will throw an interesting gear into the mix, allowing players to choose more supportive/economy-driven roles instead of the traditional hack 'n slash.
The kaiju! browser game has been reopened, the base code has been (partially) reorganized, and it's now running smooth as butter on the AppFog server...
kaiju! reopened and reorganized
The kaiju! open alpha is now live! View the rest of this article for a brief summary of new features and where to point your browser to join the fun.
the kaiju! open alpha is now live
The Whisper command has been implemented, allowing characters to communicate privately. Also, the underlying skills structure has been overhauled.
whisper implemented, skills restructured
New user interface features have been added, and the Construction skill will allow players to use Blueprints to create their own structures.
interface features and player-built structures
A run-down of the newly-implemented auction house mechanics for kaiju!.
auction house mechanics
A word regarding kaiju!'s IndieDB presence and development timeline
kaiju! on indiedb
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