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Typical old school 4x (civilization 2-3 / master of orion). What make this game special? Play on a medieval map today (1000AD) and colonize space tomorrow (3500AD). Each map will be different: tech tree, leaders, troops, buildings, ...

Post news Report RSS Last pre-alpha before start production

Looking for feedback to know what game I have made.

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After almost 4 years working exclusively on this game, now it's time to close this pre-alpha stage.
But before start hiring a designer and a writer, I want to get as much feedback as possible. Know if this was a crazy idea or it has a chance of working.
If I have to remake some of the gameplay, I need to know it now.

Please, your comment can save me a lot of time in the future.

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