• Register

In Junk Architect you build houses out of junk. The meat of the game is in the build engine that lets you place parts and attach them with fasteners, both of which use the PhysX physics engine. Your job is to figure out how to build the given house out of the parts you find on the level. The parts attach at set angles and you choose the fasteners manually at the time of placing the part. The game will detect when you manage to create rooms that are closed spaces with doors and windows. Parts have weights and both parts and fasteners have a limit of how much stress they can handle. This is implemented using rigidbodies and joints. If your creation collapses, too bad, but you can recollect the fasteners and give it another go.

Statistics
How it works

The statistics above update daily and provide insight into how well articles, files, videos, images and other content you post is affecting the popularity of your game. If you wish to track these statistics on your homepage, blog, facebook or even in news and forum posts here, use the embed code provided.

Please note: all content linked with your profile including archived downloads, news etc is still being tracked and included on the above graph even if it isn't mentioned.

Boost your statistics

We recommend you link to your game profile on your homepage, blog, forum and other communities you are a member of like Facebook and X. To help you do this you can copy and paste any of the share options code provided, or check out our mediakit.