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A survival shooter set in Central Asia after the end of civilization.

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More legs.
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FLAPJACKDAN
FLAPJACKDAN - - 245 comments

Needs to show a bit more of the body. Like when looking down you should see your chest.

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The_Silver
The_Silver - - 1,221 comments

But you said is true only when unarmed, while in this screenshot he is aiming with a rifle, and in real life that's exactly what you will see when aiming down with a weapon becouse your chest will be sughtly turned to the ground too, so IT'S PERFECT!!! :D

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KingJones
KingJones - - 383 comments

This isnt Arma. I dont think we need to see our whole entire Neck, Shoulders, Back(Exageration) & Legs.!

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Saint_Stan
Saint_Stan - - 417 comments

OK.. You're describing how it would look like with a rifle. Now how about an SMG?

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TalonFive
TalonFive - - 84 comments

Well since this is an MP5, i won't be so sure about your "rifle".

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xalener
xalener - - 1,605 comments

It's save to assume he's bending his whole torso down when he looks down with a gun.

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SlayerX3
SlayerX3 - - 2,448 comments

Horray for no floating arms !

But left handed shooter ?

And is the ejection port of the gun in the right side of the gun instead of the left how most games usually depict weapons with the ejection port on the wrong side of the gun.

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lptomtom
lptomtom - - 117 comments

Yeah, the easy way is just to mirror the model...which looks fake but hey, at least lefties won't feel rejected!

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Callinstead09
Callinstead09 - - 2,062 comments

It just looks strange.

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JLea Author
JLea - - 305 comments

It's just the default CSS model included with the SDK :/

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Hoizen
Hoizen - - 161 comments

I'm left handed and use left handed firearms but feel really weird playing an FPS with a left handed view model.

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The_Silver
The_Silver - - 1,221 comments

Me too.

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AUG_DUDE
AUG_DUDE - - 4,124 comments

I'm lefthanded, problem?

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dave_5430
dave_5430 - - 2,114 comments

(buried)

<.< mirroring is for pussies.

Go hardcore! Make 'dem lefties feel special! XD

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Dr.Goupyl
Dr.Goupyl - - 2,269 comments

Legs are for pro.
Even duke nukem have some.

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delarobe
delarobe - - 648 comments

i have legs
am i pro?

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pyrohamster
pyrohamster - - 226 comments

Yes, yes you are my man.

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Callinstead09
Callinstead09 - - 2,062 comments

Great feature! I'm just wondering, will this mean the character will produce a shadow? Or a reflection?

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ReezeTheVampire
ReezeTheVampire - - 3,929 comments

Cool, the ground look wierd though.

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Detnaite
Detnaite - - 303 comments

Full Body Awareness, Good touch. Your mod seems to be improving and shaping very well. I only hope that the Storyline is equal to the Mechanics and Content You present to Us. Good luck.

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Radar11m
Radar11m - - 694 comments

(buried)

lol and here I thought the source engine didn't have leg support

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xalener
xalener - - 1,605 comments

l4d -_-

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SpeedyClaude
SpeedyClaude - - 1,506 comments

l4d2 -_-

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mescool
mescool - - 138 comments

I ******* LOVE LEGS HNNNNNNGGGGGGGG

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SteveZombie
SteveZombie - - 3,730 comments

I love this comment.

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delarobe
delarobe - - 648 comments

the comment + his profile picture makes it epic

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The_Error
The_Error - - 305 comments

Even though he would be in a combat position he would still see atleast some of the chest. I should know.
You would also see your right arm if you'd aim with your left one, and vice versa.

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xXMaNiAcXx
xXMaNiAcXx - - 4,807 comments

Legs. Ohh the legs. Just make the player's ***** bigger. You can't even see it on the pants! :(

Jk. Great job.

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CzechDeath
CzechDeath - - 1,527 comments

perfect !

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helicopterhat
helicopterhat - - 1 comments

I think the legs need to be mirrored to work with the left handed position.
I'm pretty sure that's what is making it look a bit weird.

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paillette
paillette - - 131 comments

Fire!

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OnyeNacho
OnyeNacho - - 1,344 comments

did you use body groups to make the legs appear as overlay, or hard-coded a camera to show the body?

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EnterpriseG
EnterpriseG - - 629 comments

Uses the second view model slot or clientside model handling

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iDreD
iDreD - - 23 comments

Awesome sand texture.

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Description

These were taken out a while ago because they looked weird, now that we moved to the mp (actually sp + coop) codebase, we have the animations looking great, so if you turn slightly the whole body wont move.

Personally I don't really mind, but you all love it so I brought it back.