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Isomer is an isometric realtime strategy game inspired by classic XCOM and other more recent sandbox style games. It's open ended, designed to be played in a variety of ways with world exploration, survival, crafting and strategy all blended together. Build up your forces by trading resources for reinforcements with passing resupply ships and mutate your troops into specialist units from scouts to warriors. Enemy forces attack periodically in an attempt to destroy your bases and facilities. How long can you survive? The worlds are procedurally generated, large and teeming with hostile forces, enemy bases, deep catacombs and life. On some worlds, extensive enemy facilities have sprung up and the inhabitants don't take too kindly to new arrivals attempting to poach resources from their backyard. Mined resources can be used to build structures, traps or fortifications as well as traded periodically.

Post news Report RSS World generation update

New feature introduced today - the world generator now can create one of three different types of worlds. Each world is unique in terms of resource distribution (worlds have different quantities of each resource type at each level) ruggedness of terrain and feel.

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New feature introduced today - the world generator now can create one of three different types of worlds. Each world is unique in terms of resource distribution (worlds have different quantities of each resource type at each level) ruggedness of terrain and feel.

The types of world available thus far are:

  • Forrest world (rich with life and a good range of resources)
  • Ice world (harsh environment but rich in mineral and rare mineral deposits)
  • Desert world (rich with life beneath the surface, average resource distribution)

More to come in the future :)

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