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IsoChronous is a strategy action game with a mechanic based on time layering. In a battle 2 players play against each other with an army of a king plus 4 units. Each battle has 4 time layers. In each time layer a new unit is added to the battle and it’s controlled by the player. When the time layer finishes after 30 seconds everything rewinds and the battle starts again. The movements that the players did are recorded so with each new time layer, their previous units repeat exactly the same they did when they were controlled. The 4th time layer is the decisive so the player which ends having a king with more life is the winner.

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Dealing with well established concepts in games

Dealing with well established concepts in games

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How IsoChronous solves the time travel paradox

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