Ironguard is a fast-paced roguelite shooter with procedurally generated levels and a wide array of unique weapons and items. For Ironguard, we tried to focus on making our weapons and items fun and interesting; we've foregone the usual roguelite approach of having a single, simple weapon which is buffed over time with a variety of passive stats & effects.
Passive: While the shield still has energy, enemy attacks from the front are reflected. Each reflected attack consumes some energy; energy replenishes passively over time.
Primary Fire: A very short range shield slam which consumes some of the shield's energy.
Alternate Fire: Completely depletes the shield's energy to unleash a massive shield burst which has a much longer range and deals more damage than the primary shield slam.