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Past and present bleed together in this surreal point-and-click adventure
through a mysterious solar system.


When Ira was a child he dreamed of going to the stars. In an alternate history where Earth has poured its collective time, energy, and resources into reaching out into our solar system, it is possible. But not all are touched by this surge of technology; many are left behind, stuck in the early 20th century. Those in the lower classes of society have bleak prospects, but Ira’s desire to reach the stars remains…

Moved forward by a sense of fate and a powerful calling, Ira finally sees his dreams realized when he joins the second team headed into a mysterious system, following in the wake of the first mission sent a decade before. Ira enters stasis and upon waking finds himself alone, isolated in a situation more dire and perplexing than anyone could have anticipated. Now, aided by only a rudimentary AI, he must piece together answers to uncover the fate of the previous crew while looking inward to discover what has been calling him to these strange, alien lands…


  • Overworld
    The overworld is a surrealistic bridge that connects the intimate 3D environments within the game. Traveling, discovering, and text adventuring are the main focus of the this atmospheric experience; whether it's from the barn to the garage, or from planet to planet.
  • Puzzles
    Using classic point and click mechanics, players will interact with rich environments using items to solve the puzzles that stand in Ira's way. Both inventory and environment based, the puzzles are intriguing and integrate into the world and story seamlessly.
  • Dialogue
    Character interactions are a major focus of story development and utilize an interactive dialogue system that allows players to guide the tone of the experience. This makes for an experience that is uniquely tailored to each player and puts Ira's development as a character directly into players' hands.
  • Timelines
    Ira is not a story about a single set of events, but the story of an enigmatic place and the man who finds himself lost in it. Players will experience three parallel timelines: present Ira navigating the solar system, past Ira growing up on Earth, and the events of the lost first crew. These three stories run in parallel and blend together to tell one overarching narrative, bound by fate and running together towards one momentous end.

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Hey everyone!

We have some big news we’re excited to share with you: our Kickstarter project to fund the development of Ira. We will launch in just two short weeks on April 2nd!

Since we started the Greenlight process we’ve been steadily rising through the rankings, making it clear that Ira is the type of experience the community is looking for. We’ll need your support on Kickstarter to make it happen! A strong community push on April 2nd will go a long way in making Ira a reality.

A special shout-out to the outlets that have been previewing the demo, the people who have done Let’s Plays, and of course, everyone who has given us their personal greenlight. As always we will continue to share developments and updates as we progress.

-the Ira team

Greenlight <-----<

DEMO UPDATE: Overworld

DEMO UPDATE: Overworld


Our overworld is a bridge between the rich 3D worlds of Ira. Inspired by text-adventures, the overworld offers not only transition between intimate 3D...

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Ira Linux Demo

Ira Linux Demo


Past and present bleed together in this surreal point-and-click adventure through a mysterious solar system.

Ira Mac Demo

Ira Mac Demo


Past and present bleed together in this surreal point-and-click adventure through a mysterious solar system.

Ira Desktop Demo

Ira Desktop Demo


Past and present bleed together in this surreal point-and-click adventure through a mysterious solar system.


I was playing demo yesterday and I am impressed. Surprising (especially when I've gone to call father for supper!) and unexpectable! I like it very much and I hope if Kickstarter gone wrong you'll rekease game anyway.

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RT @ZHMorningstar: Just released my first #UnrealEngine tool for #UE4 devs called Noted Pro! It's been a big help and we use it everyd… T.co

Dec 13 2018

Latest Kickstarter Update #indiedev #indiegame Kickstarter.com T.co

Nov 30 2018

RT @TH_Invasion: Check it out! The Homestead Invasion has been rebuilt from the ground up #OculusRift #Vive #VRT.co

Sep 19 2018

RT @thatJaneNg: I haven't paid too much attention to E3 happenings but I think in general I'm personally interested in more emotion… T.co

Jun 14 2018

Big update: New characters, new improvements, and lot of progress! Steamcommunity.com #indiedev #nindiesT.co

Jun 6 2018

I just backed Ruby & Majesty: Treasure Team - an action puzzle adventure on @Kickstarter Kck.st

May 15 2018

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