In Ionic Surge, race through the cosmos on an endless randomly generated track. There are two ways to lose, by crashing spectacularly into one of the deadly obstacles, or by running out of time. Beat the clock and rack up as many points as you can!
This devlog further discusses the capabilities of the hovercraft. It defines the energy, boost, and shield mechanics while explaining how they interact.
ionic surge: devlog - energy, boosting, and shields
Hello everyone, I have been working hard on the open beta and it is coming along nicely! I wanted to take a little time to put this post together for...
ionic surge: devlog - controls and movement
A post discussing the current state of development of Ionic Surge. Open beta coming soon!
ionic surge – current state of development
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