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Intruder is a tactical and stealthy FPS where the most cunning, not the twitchiest, player wins. A wide array of gadgets, the new Balance System, and highly interactive environments make for intense CQB and long-distance encounters.

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Hello everyone and welcome to Intruder update build number 1429!


This update has been a huge undertaking with almost 100(!) test builds before this final release between 1337 to this. In it we have the completely new Inventory and in-game menus and UI, along with a bunch of changes under the hood!

New Additions:

New Inventory System!


  • The puzzle grid has been replaced by a robust slot system. Carry two large items, one holster item, and 12 small pack items.
  • Ammo is now a separate item in your inventory allowing you to drop and share.
  • Use drop button or right click to drop.
  • Attachments like the red dot are now removable (removable pistol suppressor coming soon).
  • Dropped weapons will now come with their attachments.
  • Auto-attach options
  • Rebind items by clicking and pressing the slot/number key of your choice
  • Saucy descriptions for each item oooo (Thx Ry & Matt).
  • Drop item, pick up item, and defuse item sound effects added.
  • Ammo pickups added to official maps since weapons and ammo are completely separate items now
    • You cannot pick up a gun only with extra ammunition.

New in-game menus and UI!

  • Binoculars HUD revamp.



  • Objective menu with blue print maps of different floors and icon legend. Will still work with old map maker maps 4-panel style objective images.



  • Spectator view revamp with responsive control hints.



  • New player team menu and player info panels with controls and options

Behind-the-Scenes Updates

  • All new item code system under the hood should allow for *much* faster new item/gadget/weapon creation and the ability to easily modify projectiles and equipment sets via Intruder Map Maker in the near future!
  • Revamped collision, projectile, and damage systems for better consistency and easier updates.

Changes:

  • Explosive damage can now affect you even when ragdolled.
  • Fly cam in spectator is now bound to both the Radio button bind and F1. (Sorry people who used 'F' for something else before!)
  • Team colors are now based on Intruder/Guard. Intruders Orange, Guards Blue.
  • You can pick up multiple attachments now to share with friends.
  • Can see binoculars and note HUD even when regular HUD is hidden now.
  • Updated tutorial map to reflect new features and inventory.

Fixes:

  • So much stuff cause of the system changes lol. (Nearly 100 bugs squashed!)
  • Day and Night cycle settings sync fixed.
  • Binoculars look through wall glitch fixed.
  • Scrollwheel will no longer open doors when looking through binoculars.
  • Scrollwheel scroll can no longer be bound to other keys.
  • Fixed unlinked double doors on Mountainside.

Changes will have to be made to the Intruder Map Maker in the near future to accommodate the new systems. This means a new Equipment Manager, new Objective Tab Settings manager, etc.

Thank you so much to everyone who help test and find bugs in this update. It has been a huge one but we are really happy with the results and what it means for the future of the game. Expect some new items soon!

As usual drop into our Discord server for more about the updates and development. See you there!

Find Windows and Mac versions of Intruder on Steam!

DiD yOu KnOw ThAt!?
You can play the Last Man Standing mode on Riverside by typing /lms 1 as admin/room creator.
Community Map Showcase

Community Map Showcase

News

Check out some of the cool maps made by our users in the Community Map Showcase!

Development Update and Oceanside fixes

Development Update and Oceanside fixes

News

A small update, showing you what we're working on.

Intruder Map Maker 2.01 release

Intruder Map Maker 2.01 release

News

Intruder Map Maker (IntruderMM) has been updated to version 2.01 making it easier than ever to create, manage, and upload your maps.

Update 1297 + Steam Workshop Support!

Update 1297 + Steam Workshop Support!

News

Creating custom Intruder maps has never been easier!

Comments  (0 - 10 of 34)
Scou1yboye
Scou1yboye

Can you make it free for limited time?

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iwanPlays
iwanPlays

I suggest posting an update that no news will be posted here and where people should go :D

Reply Good karma Bad karma+2 votes
vvorm
vvorm

looks like children made this game :-(

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56er
56er

Graphic may not be everybodys taste, but the gameplay is solid. Shame there is no more development.

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RobStorm Creator
RobStorm

We just released a new update on sunday... and have been releasing updates. We just don't update this blog. Go to the subreddit and chat

Reply Good karma+3 votes
Guest
Guest

were do u download ;-;

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Mauserrio
Mauserrio

I-THOUGHT-INDIE GAMES-WERE- FREEEEEEEEEEEE!!!!!!!!!!!!! D:<

Reply Good karma Bad karma-1 votes
EonOfTheNeon
EonOfTheNeon

What made you think that?

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Guest
Guest

isn't it obvious

Reply Good karma Bad karma+1 vote
Guest
Guest

:D You can simply say: Guys, pick the game for 10 dollars.

Reply Good karma Bad karma+2 votes
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Intruder
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Windows, Mac
Developer
Superboss Games
Engine
Unity
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Latest tweets from @superbossgames

While Agent SpooKy might have lost the battle, his trusty box buddy comes in to win the war! 📦❗ #IntruderFPST.co

May 4 2021

Agent @MitchyD hits the jackpot in today's #FirefightFriday clip of him wiping out 3 guards with one magazine! 🎰… T.co

Apr 30 2021

Intruder update 1900 is out now! We've got new lethal shotgun ammo and SMG + red dot upgrades, item trade ups and m… T.co

Apr 25 2021

With the guard pinned down, Agent Oddy and his team use the beanbag shotgun to flank the guard and win the round fo… T.co

Apr 23 2021

Wait... What?!?! Agent Gwyn is able to take out a guard through the crack between the door hinges! 🤯 Make sure to c… T.co

Apr 22 2021

Agent Oddy sets up in position with a teammate to surprise the guards with a complete team wipe on bridge! 🌉… T.co

Apr 20 2021

Last #MapMakerMonday we took a look at Chaletside by Agent r0ckness, but this week we travel to one of their warmer… T.co

Apr 19 2021

Sticking with your team is important in Intruder. You wouldn't want to be caught alone when Agent Communities and t… T.co

Apr 15 2021

Agent Roy follows a teammate's Bloon Cam to clear the security room of an unwelcome intruder! 🎈💥 #gamedevT.co

Apr 13 2021

RT @MitchyD: Intruder by @SuperbossGames is easily my favorite game of the year. Today's hysterical highlight reel has: - Brok… T.co

Apr 13 2021

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