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A parkour and melee-combat based action platformer. You enter a world, torn apart by myth, and persecution; where dissenters are cast into the depths of a great rift. Your task is to discover two worlds, revealed and hidden, and try to reunite a splintered people.

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Input Illustration

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Into The Rift is a pixel art metroidvania. It's centered around exploration, melee combat and parkour. For the combat we're borrowing heavily from the NES Punchout mechanic. Your opponent will block much of the time. You must dodge one of their attacks which sends them into a dazed, vulnerable state. Then you can counter attack. Different opponents will play differently, of course.

The number one question I get about the game, is how does it control? So I mocked up this basic combat sequence, complete with controls. We're committed to keeping the inputs as simple as possible. With these simple inputs we're building a (hopefully) deep, realistic and satisfying combat model.

Thanks for checking out the game, and feedback is always welcome!

-Weston

DungeonFight V3 Input Large


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Into The Rift
Platforms
Windows, Mac, iOS, Android
Developer
Starsoft
Engine
Unity
Contact
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Homepage
Starsoft.com
Release date
Game watch
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Style
Genre
Platformer
Theme
Sci-Fi
Players
Single Player
Project
Indie
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Latest tweets from @westonpdx

The price of disobedience; getting marched out of town and thrown #IntoTheRift #ScreenShotSaturday #PixelArtT.co

Nov 10 2018

Dragon + Ponytail power! #ScreenShotSaturday #IntoTheRift #PixelArt #IndieGames T.co

Sep 30 2018

Murdering crates is fun. #IntoTheRift #ScreenShotSaturday #PixelArt #IndieDev T.co

Sep 22 2018

RT @LunarRayGames: After many years, #Timespinner is finally coming out on September 25th (for PC, PS4 & PS Vita)! Thank you to everyo… T.co

Sep 18 2018

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