Interstellar Space: Genesis is a turn-based space 4X strategy game where you are the emperor of a space faring civilization. You will explore the wonders of space, colonize other worlds and expand your empire across the stars where mysteries await you. You will discover that you are not alone in the universe. And, when you meet other sentient species, what will you do? Will there be peace, or will you go to war?
Interstellar Space: Genesis is heavily inspired by Master of Orion 2: Battle at Antares, the awesome turn-based space 4X strategy game from the 90’s, and reference in the genre. The game is being developed following a “classic meets the new” approach where the best parts of MoO2 are kept and we’ll be improving the experience to today’s standards while also offering something new.
In that regard, ISG is a spiritual successor to Master of Orion 2, imagining where the series could have gone from there, now offering a new twist and experience to a successful formula! So, come aboard and join us on the forums to ask us questions or share your thoughts where you will find a passionate community that also loves the Master of Orion series and wants to see where the classic formula will go next!
The game is being created by the team behind the former sci-fi strategy games news website SpaceSector.com, headed by the two developers of Praxis Games, Adam Solo and MalRey, a young development studio devoted to making great strategy games with deep and complex gameplay for a diverse set of settings and themes. As for our vision and values, we strongly believe in good and solid gameplay first, community-driven development, product quality, transparency and extensive client support to keep our clients as satisfied as possible, so that we can keep making great games for them for a long time to come!
Hello everyone, today we will talk about the colony view in ISG, which deserves a dev diary on its own.
One of the features we liked in Master of Orion 2, and Imperium Galactica 2 as well, was the possibility to see your colonies in the planet's actual terrain, with all the buildings there. We think this is an important feature in a 4X game because it helps increase immersion and a sense of attachment with your colonies, while also increasing the feeling that you are actually there, and see your colonies grow.
So, in the last few weeks, one of the things we've been working on was the colony view screen, improving graphics and adding buildings. So, in the next release, to be out this fall, you will see your buildings in the colony for the first time. Most of the buildings are already in. Our art team is currently finishing the remaining ones, so for the next version a few will still show a placeholder.
To make the experience more unique and fresh, we will offer unique procedural terrains. What this means is that in ISG you will never see the same planet, or colony, ever again! So, if you fall in love with a specific colony layout we recommend that you to save your game :)
Colonies in different planet types look completely different. So, each biome will present different features, like lava pits, acid lakes, seas or glaciers, depending on the biome. The atmosphere and other terrain objects and effects will also look different, as for the sound effects so that the combined environment will be evocative of a specific biome type.
We have improved the colony view since the last release (Pre-Alpha 10) but we're not there yet. For the release we'll have more objects and effects and we may also create different city views and maybe a zoom feature for additional flavor. Also, feel free to offer suggestions of things you'd like to see regarding visual aspects or with respect to interactivity in the colony view. This is the time :)
Here's a screenie of a Terran world with already a few buildings in place. Remember that this is a work in progress and we expect it to change considerably for the release.
--- Quiz: What can you see in the upper left corner? :) ---
Quick status update
As we've said in the previous quick update on Espionage, the next release will have a ton of new features, after which it's all about improving, polishing and finalizing all the aspects of the game.
We realize the currently available build, which is Pre-Alpha 10, is a bit old (from March 2018). We decided to hold on having new releases in the time being so we could focus at 100% on development activities to allow us to add all the remaining core functionalities for the next release.
Adam & MalRey
Interstellar Space: Genesis is a new turn-based space 4X strategy game currently under development by Praxis Games. The game is currently at Pre-Alpha and pre-orders with instant access are open! Feel welcome to open threads and discuss any topic you’d like in the game forums.
We’re making the most complete and comprehensive Turn Based Space 4X ever developed, and we count with your support to make it happen! So, please tell your friends about ISG, people who loved Master of Orion but also space 4X games or strategy games in general. Pre-order and play ISG today, and soon you will Discover the Unknown. Thanks!
Interstellar Space: Genesis, or ISG for short, is a new turn-based space 4X strategy game for the PC currently in the making by Praxis Games with the...
The biggest indie gaming stories for the week of September 2 2018.
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