Insurmountable is a strategic adventure game with roguelike elements, in which you have to overcome a dangerous randomly generated mountain. Confront the differing terrains as a lonely mountaineer and make your way through Ice, Snow and Stone. Be cautious about cavesses, ice labyrinths and acid lakes. Use items to keep up your steadily sinking stats, while making your way up and down the insurmountable heights. Success and failure are only seperated by your decisions. Can you make your way to the top and conquer the mountain?
We are part of the Steam Game Festival "Fall Edition" and are streaming on several occasions throughout the whole Event from October 7th - 13th 2020!
Gamescom and IndieArenaBooth are over! What comes next?
Our demo of Insurmountable is finally out on Steam! We hope you like it! We're also taking part at the IndieArenaBooth!
This time we worked on the story of the game, the item effects and their depiction and the overall HUD.
Animations for the new character, updated weather and day/night cycle visuals and overall visual updates of the hextiles and the decoration!
Our new character is ready to get some animations and we came up with a way to create new Event Screens and updated the stone textures to be more realistic...
We developed concepts and ideas for the weather system, our character and worked on the look of the hextiles.
Update of all the changes we've done in the last two weeks: New Assets, different visuals and many new possibilities.
A brief look at all the changes and decisions we made for the camera, the visuals and some events in the last 2 weeks.
First time going public: Insurmountable @ Dreamhack2020
As of today there is a new developer blog every 2 weeks here on Indie DB.