Insurmountable is a strategic adventure game with roguelike elements, in which you have to overcome a dangerous randomly generated mountain. Confront the differing terrains as a lonely mountaineer and make your way through Ice, Snow and Stone. Be cautious about cavesses, ice labyrinths and acid lakes. Use items to keep up your steadily sinking stats, while making your way up and down the insurmountable heights. Success and failure are only seperated by your decisions. Can you make your way to the top and conquer the mountain?
We are part of the Steam Game Festival "Fall Edition" and are streaming on several occasions throughout the whole Event from October 7th - 13th 2020!
steam game festival and streaming| insurmountable devblog special 2
Gamescom and IndieArenaBooth are over! What comes next?
gamescom and indiearenabooth over! what's next? | insurmountable devblog #8
Our demo of Insurmountable is finally out on Steam! We hope you like it! We're also taking part at the IndieArenaBooth!
our demo is out now! | insurmountable devblog special
This time we worked on the story of the game, the item effects and their depiction and the overall HUD.
a story worth telling! | insurmountable devblog #7
Animations for the new character, updated weather and day/night cycle visuals and overall visual updates of the hextiles and the decoration!
a pilgrim climbs up a mountain...| insurmountable devblog #6
Our new character is ready to get some animations and we came up with a way to create new Event Screens and updated the stone textures to be more realistic...
an immersive mountain! | insurmountable devblog #5
We developed concepts and ideas for the weather system, our character and worked on the look of the hextiles.
new character, different weather and edgeless tiles! | insurmountable devblog #4
Update of all the changes we've done in the last two weeks: New Assets, different visuals and many new possibilities.
decoration makes a huge difference! | insurmountable devblog #3
A brief look at all the changes and decisions we made for the camera, the visuals and some events in the last 2 weeks.
the impact of your feedback! | insurmountable devblog #2
First time going public: Insurmountable @ Dreamhack2020
we overcame the first obstacle!| insurmountable devblog #1
As of today there is a new developer blog every 2 weeks here on Indie DB.
our brand new dev blog here on indie db
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