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InSpririt it's an upcoming puzzle platformer where death is it's main mechanic and final objective. Join us and combine our voodoo pristess and her mistic friendĀ“s habilities to solve puzzles and advance in our misterious swamp.

Post news Report RSS Final logo and game icon

This week we have the final logo and icon of the game, also a lot of art progress regarding assets like all background trees and some platforms, also on the programming side of things we will share how we are introducing the game controlls to the players.

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To start this week we have the final image of our logo and game icon, if you read last weeks article you know that we did lots of studies but we finnaly have these elements ready.

LogoFinalIcon

Apart from this we also finalized some other UI elements like the symbol for the checkpoints, the visual for the circle around the character when she frees the spirit, and also the image for the pc controlls.

Checkpoint afsdf


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Also regarding these controlos , we have been studying the code that will show the controlls in the inicial phase of the game.

HelpCode


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Our developer as also been studying how the consumables will be appearing and disapearing from the heads up display.

HUDCode


Lastly, back on the art we have some assets to show, for instance the background trees, these have three versions for three diferent layers of depth.


Trees Plane4

Trees Plane3

Trees Plane2 1



Our artist has also finished painting some platforms, as you can see below:

Statues


That's all for this weeks update on inSpirit's developments, thank you for Reading.

Check for more updates on the game on our Instagram.

Instagram.com


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