UPDATE 1 IS HERE.
Be sure to read install instructions as reinstall of infra is needed becouse of new file structure.
UPDATE 1 PATCH NOTES:
-you can now start mod from menu (thanks to Nextej!)
-added level previews to menu
MAP1
-added leaking roof and buckets to "fix it"
-attempted to increase the car dialogue volume
-made couple doors force close that player was able to interrupt closing
-added drain to shower
-added amanita muscaria shrooms
-added more camera targets
-increased distance to all camera targets
-added 1 more duck
MAP2
-illuminated first valve puzzle key points
-made gate possible to open from both sides at gear recovery spot
-made it impossible to throw the green wheel into elevator
-removed some flashlight batteries
-removed rubble from tunnel leading to stalbio
-added new picture to stalbio office
-added more camera targets
-increased distance for all camera targets
-added more ducks
MAP3
-fixed the wall spawn glitch (dont try to glitch inside the wall, it's not safe)
-made first drunk effect time based like the rest
-made it possible to take picture of tunnel from vent
-made tunnel exit point more obvious and easier to climb
-removed ticket machine with disappearing screen
-removed phone remains from station that werent ment to be there
-made door not clip through cement bags
-added new easteregg area (location marked with "Leak ->")
-added better flashlight that player can pick up from the new area
-added more camera targets
-increased distance for all camera targets
-added more ducks
MAP4
-changed interactable mushrooms to blue
-blocked remaining hiding spot in metro tunnel
-attempted to increase marks final line volume
-added more camera targets
-increased distance for all camera targets
MAP5
-removed pedestrians
-credits now quit to menu after they are done
DOWNLOAD: here
Better flashlight was requested so we put it in, can you find it?
New cat picture was added.
It's the first day of the mod being out and available for everyone to play and everything has been going smoothly without many issues.
After over 1 year of development and testing we are pushing for release of INFRA: UNDERGROUND in June 13th 2022.
We have some progress, unfortunately since most of us are busy with university, it's not as much as we had hoped.
Development Update #2: Vacation, Artwork and Reference Materials.
Infra Success Counters source code. Based of code x360ce - XBOX 360 Controller emulator.
INFRA map maximum counter values in one file that can be used to edit them.
This mod is for those who doesn't want to leave a map until everything the map hides is discovered. It adds small overlay to show per map counters of...
edit of infra underground mod. Focused on gameplay improvements, minor visual changes, and removing of jumpscares (morko).
INSTALL INSTRUCTIONS: CLICK "READ MORE" TO SEE THE INSTRUCTIONS
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Great game, 698 combination of Water Flow Meters, Geo Caches, Documents, Repairable spots and photographing spots total and I'm going to try to find them all rofl rofl
The game represents of awesome way the next generation of his genre.
Keep the good work and I will be waiting for other works.
awesome!
Any plans on bringin this game to Linux?
It's a possibility, but we don't have any definitive plans yet. In any case, if it's happening, it won't be until after INFRA: Part 3 is out.
Thank you very much for your answer! I'll keep track of INFRA and hope for the best.
I have some interest about this game
awesome!
This is me interacting with the community :)
Good evening Infra gamers.
Hey guys, I can't go to infragame.net on Chrome. It complains that the connection is not secure..
What gives?
Seems fixed :).