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Infinity: Battlescape is a multiplayer space sim spanning a single true to scale star system filled with dozens of planets and moons. Hundreds of players spanning up to 3 powerful corporations of the Starfold Confederacy will fight to win control of the system. The primary goal will be to capture or destroy your enemies infrastructure through a combination of the orbital bombardment capabilities of capital ships and small spacecraft including bombers, interceptors, and corvettes.

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March-April Update Summary

March-April Update Summary

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The last few weekly updates have been relatively small, and content sparse. So rather than spamming a series of small articles, here's a summary format...

Weekly Update #102: We've got a game here

Weekly Update #102: We've got a game here

News

We talk about the last Alpha access weekend, and look back on the project's development up to this point.

Weekly Update #101: March Alpha-Weekend!

Weekly Update #101: March Alpha-Weekend!

News

This weekend we're giving pre-Alpha access to all of our Alpha level backers. I'ts still a pre-alpha build, so gameplay is limited, but we've come a long...

Weekly Update #100: AlphaWeekend Info

Weekly Update #100: AlphaWeekend Info

News

New pre-Alpha patches, an upcoming Alpha Weekend (for alpha backersand above) programming updates, gameplay features updated, and more.

Weekly Update #99

Weekly Update #99

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Update on the cruiser mesh, and a general progress report from the rest of the team ;)

Weekly Update #98

Weekly Update #98

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More visual FX work on weapons and shields, an update for our space whale bobblehead backer reward, and a concrete date for our next patch.

Weekly Update #96

Weekly Update #96

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Another quick weekly update, a look at our Cruiser, and some thoughts on weapon systems.

Weekly Update #95

Weekly Update #95

News

The art team continues to work on our capital ships, and Flavien continues to implement new gameplay features as we prepare to release another patch.

Weekly Update #94

Weekly Update #94

News

Looking towards our next patch, weapons, and a mesh update for the Destroyer.

Weekly Update #93 Onward to 2018!

Weekly Update #93 Onward to 2018!

News

Hey everyone, it’s time for your first weekly update of 2018!

Players Choice Best Upcoming Indie 2017

Players Choice Best Upcoming Indie 2017

Feature 9 comments

Following on from 20 days of votes, it’s time to present the Best Upcoming Indie Games of 2017, as decided by you!

Weekly Update #92 - Final update for 2017

Weekly Update #92 - Final update for 2017

News 2 comments

Wrapping up 2017 with a short but sweet progress report. We're looking forward to a great 2018 for I-Novae Studios and Infinity:Battlescape.

Weekly Update #91

Weekly Update #91

News

This week we continue our discussion on weapon systems and how they have the potential to impact gameplay through various scenarios.

Weekly Update #90

Weekly Update #90

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Less of an update, and more of a community conversation surrounding weapon systems within Infinity:Battlescape. See our forums for the full community...

Weekly Update #89

Weekly Update #89

News

Weapons development has begun, including weapon types, fx, and balancing. We also review some of the bugs that were found and fixed during the Alpha Weekend...

Weekly Update #88: Alpha Weekend: Data!

Weekly Update #88: Alpha Weekend: Data!

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DATA! A weekend of access for our Alpha backers has proven incredibly valuable. Bugs fixed, user insights and input received, and we're already applying...

Weekly Update #87: Alpha Weekend!

Weekly Update #87: Alpha Weekend!

News

Tomorrow we'll be hosting a Pre-Alpha weekend for all our Alpha backers and above. A lot of new content has been added in the past few weeks, however...

Weekly Update #86: Alpha+ Weekend

Weekly Update #86: Alpha+ Weekend

News

New alpha+ play-test week-end! Hey everybody. As we’ve done last January, we’re going to organize a new alpha play-test week-end next week. Anybody...

Weekly Update #85: A Big One :D

Weekly Update #85: A Big One :D

News 5 comments

Massive update this week! We've reached a significant milestone, and have tasted what hundreds of players involved in a space battle can look like. Major...

Weekly Update #83 & #84

Weekly Update #83 & #84

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The new patch we've been talking about just got a release date, major blockers are being eliminated, and we're getting ready for future releases.

Weekly Update #82

Weekly Update #82

News 3 comments

An internal Dev only playtest ahead of the next patch release, bug fixes, gameplay implementation, and some hard results in this weeks update!

Weekly Update #81

Weekly Update #81

News

Hundreds of ships in game, flying about, all firing their weapons at the same time... what a test!

Weekly Update #80: 400 Player Simulation!

Weekly Update #80: 400 Player Simulation!

News

Flavien teases some screenshots of a simulated 400 player battle. Time spent on critical engine features is beginning to pay off big as we near our next...

Weekly Update #79

Weekly Update #79

News

A smaller than usual report on our current activity. Keeping everyone up to date on our status.

Weekly Update #78

Weekly Update #78

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We're wrapping up a number of key components code side this week, and our art team continues to prepare assets for the next patch and Alpha releases.

Weekly Update #77

Weekly Update #77

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Our Community contributes to some Net-Code troubleshooting, Programming milestones have been reached as we sprint towards our next Pre-Alpha Patch, and...

Weekly Update #76

Weekly Update #76

News

Progress on our Net-Code solution from Flavien, progress update on UI implementation, and some more artwork from the art Team as we continue to make progress...

Weekly Update #75

Weekly Update #75

News

An updated look at the first Capital ship asset (WIP), some more space station modules, and another completed asset for military ground bases.

Weekly Update #74

Weekly Update #74

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Some more art updates on our beloved station modules, a new pre-rendered look at the ground bases and their progression, with another quick update on...

Weekly Update #73

Weekly Update #73

News

Minor update from our programming team, and continued work on art assets for the stations and ground installations.

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Infinity: Battlescape
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I-Novae Studios
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