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It's mostly based on some other simulations that I always loves with their large terrains. So I created a simulation that also has such a large terrain, this time in 3D, with day/night cycle, shaders and real time shadows. Also I am planning on adding a real complex economic system. The world around you will grow with you. Towns are able to build their own new streets/buildings and commodity industries will upgrade themselves when reaching enough founds. You are able to produce and sell a wide variety of products in 10 different product types. (Toys,Sport,Furniture...) Also there are 4 different types of vehicles to transport your goods (Street,Rail,Water,Air) in the nearest town to make some profit. And of course there are still many more features that are planned like multiplayer. The game is still in an early alpha phase, but if you want to support the game, you are able to buy an access to the early alpha on the main site.

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Add media Report RSS Game Version 0.6.50+ (GUI Update) (view original)
Game Version 0.6.50+ (GUI Update)
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Description

New GUI added. Due new fading in/out windows and menus that move in/out the whole GUI looks way more modern. Also it got overhauled with a custom style and new button icons for often used buttons.
Also a lot more buildings as before and the performance got also way better due LoD system and code optimizations.