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Premise: A simple-to-control splitscreen first person shooter. We had so much fun with splitscreen local multiplayer FPS like GoldenEye N64, Timesplitters etc. The Svensei and I are researching/developing/having fun with this project in our short free time. Let's see how far we get. If you like/d those games as much as we do, please consider following us at indieDB or twitter/facebook/tumblr. We are happy about any comments and ideas.

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Auto-aim improvements


We've been busy with other projects, hence there was not that much improvement this week.

We changed the whole auto-aim system to a more precise one. We will have to take more efforts into this, until it perfectly checks which objects can be aimed at and at which preference.

Sequence 13138

The FPS gun is being hold by a hand model now, whoa! A ground-breaking feature. And I practised a little bit with Unity5's nice lighting features. This is incredibly easy. Congratulations to the development team.

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Excelsior! Indigo Viper has been GREENLIT! Steamcommunity.com #indigoviper #indiegames #gamedev #localmultiplayer #indiedev

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just doubled the screens for fun. Motivates me :-) #screenshotsaturday #indiedev #gamedev #goldeneye T.co

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