Independent Zone is an FPS game, mingled with various mechanics known from RPGs. The player is free to choose the path he wishes to follow, in a non-linear narrative, where every decision matters and consequences manifest themselves as significant changes in the game world.
The project is modelled after S.T.A.L.K.E.R. and Metro series of games and books. We strive for bringing to life a stunning experience, brimming with a distinct, post-soviet climate.
The Zone changes constantly, anomalies constrict and expand their field of influence, mutants and NPCs migrate between locations, responding to dynamic weather changes and occurrences. All those relations are tightly woven together and synchronized with the server, to ensure a unique and challenging experience for players to enjoy.
With intelligent AI, able to learn and improve from it’s failings, an extensive and complex system of artifacts, and engaging crafting, Independent Zone is a new and unique take on the myth of radioactive apocalypse, the one that inspired the iconic S.T.A.L.K.E.R. series.
First look at the W.I.P of the dead-end corridor.
What do you think about it?
Currently, we are carrying out the work on the main part of the Laboratory level, as well as the control centre.
First look at the main menu of our game! It's still in the W.I.P.
Our team consists of ambitious developers from all around the world. Our mission is to create an unusual and engaging game that will derive a great experience...
A reckless experiment gone awry, combined with faults in design, resulting in the Chernobyl Disaster. An unprecedented calamity that took the lives of...
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