In Darkness was created to bring a versatile game play experience to players who enjoy game genres such: action role playing, dungeon crawler, hack and slash, survival, rogue like, puzzle, space shooter, and many others.
After almost a year of developing In Darkness, I consider the goals which I initially had for this game were achieved. Eventually, I introduced some other ideas that came along the process, and wasn’t in my plans. Also during this year of developing I was opened to receive any ideas from part of the community to make the game even richer, and give them the chance to get involved in the development process. Nonetheless, it doesn’t mean this is a GAME OVER: I'll continue working on the game to fix anything that comes on the way.
TUTORIAL LEVEL UPDATED
Developing In Darkness has been a real challenge, however it has been more challenging to show players the potential of the available fighter classes, avoiding to tell the end of the movie.That’s why I felt the tutorial level needed to be updated.
- Level extended
- New evil creature included
- More items included
- New tips included
- Warrior class is available at the end of level
- 2 more soundtracks included
I highly recommend to play this tutorial level (Demo videos at the end of this article)
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Assassin combo 3x hits (Special Dash)
Assassin blocking to become invulnerable + combo 3x hits to avoid being hit
Dodge back to avoid hits or escape from a risky situation
Applying all learned