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First-person psychological horror game to submerge into Japanese folklore and live the horror from Feudal era’s beliefs as the priestess of a temple

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Ruining the temple - Devlog #3

Ruining the temple - Devlog #3

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At first, the temple looked rather empty and clean, so the first task towards the goal of getting the scary mood was to ruin the building we had done!

No testers for the playtest - Devlog #2

No testers for the playtest - Devlog #2

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The quarantine prevents our testers from coming to play the first build of Ikai's prototype demo.

Making the first Ikai trailer - Devlog #1

Making the first Ikai trailer - Devlog #1

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A whole month dedicated to produce the trailer of Ikai.