Ignis is a skill-based game of the battle arena category. The core mechanic is the ability to control trajectories of projectiles. It is crucial to so thoughtfully, as the arena may contain huge amounts of magical objects. There are also multiple spells of all other sorts: AoE, summoning spells, battle cries, curses. All of those can be dynamically upgraded in-game, allowing through conscious game design for an enemy to be dominated not only by the sheer power of one's spells, but also by one's unique playstyle.
The single-player mode will additionally offer an array of varied game modes modifying the rules - projectiles bouncing off walls, power-ups appearing randomly on the map, a challenge mode in which the AI is much more difficult to beat, etc. There will also be training, challenge and duel modes available in single-player.
The game will also offer multiplayer, both in split-screen and online modes. There will also be a elo-esque ranking system, extendable to make League of Legends-style divisions and seasons possible.
Every major competition needs a handsome logo. Or a crest as we prefere to call it. We went through a few design iterations, before we got a satisfying result. But we have to admit, we’re pretty proud of our final logo!
The lord if insects, who creates a swarm that attacks the opponents
A friendly creature that heals his owner’s wounds
An unearthly creature that creates exploding seals on the enemy’s territory
A dangerous creature from hell throwing fireballs at the opponent
A mysterious creature setting fire to the ground under the feet of enemies
Welcome back to the discussion on the epic 1v1 battle arena tournament where witches, mages and wizards beat the crap out of each other with spectacular...
Have you ever played a fighting game like Street Fighter or Tekken? Ignis is totally unlike either of them but still offers loads of competitive fun...
Another good news: the Steam page of Ignis is ready for visits. You can see how exactly does the magic happen.
We adore League of Legends! One guy from our team was so into it, he even managed to advance to the diamond division. Competition is his middle name...
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