Features:
Team:
Amon Kalagin [3D Character], Andrea Schelling [3D Environment], Marcel Benes [2D], Raphael Koller [3D Character], Marc Richter [Animation - Extern], Rezan Kizilgün [code], Richard Kubusch [Game Design], Timo Kantner [Game Design], Jan Glienke [Game Design], Viktor Pekar [Product Owner & Teamlead], Volker Krux [Scrum Master], Markus Zierhofer [Extern], Ludwig Müller [Extern]
Nocturnal Hunt on Steam Greenlight
Last weeks have been crazy!
Thursday we finished the Goldemaster version of the game. It involved a lot of crunching and the team showed an outstanding performance.
We're quite proud to announce that Nocturnal Hunt is on Steam Greenlight since Friday. The community response so far has been amazingly positive.
With the Steam Greenlight start we released a brand new trailer and our introduction cutscene! Check it out and tell us what you think!
The first Let's Play of Nocturnal Hunt and the first public showcase of the game!
To celebrate the occasion we release the trailer to our game. Last Friday we successfully passed an important project Gate. We now have an alpha version.