Amon Kalagin [3D Character], Andrea Schelling [3D Environment], Marcel Benes [2D], Raphael Koller [3D Character], Marc Richter [Animation - Extern], Rezan Kizilgün [code], Richard Kubusch [Game Design], Timo Kantner [Game Design], Jan Glienke [Game Design], Viktor Pekar [Product Owner & Teamlead], Volker Krux [Scrum Master], Markus Zierhofer [Extern], Ludwig Müller [Extern]
Last weeks have been crazy!
Thursday we finished the Goldemaster version of the game. It involved a lot of crunching and the team showed an outstanding performance.
We're quite proud to announce that Nocturnal Hunt is on Steam Greenlight since Friday. The community response so far has been amazingly positive.
With the Steam Greenlight start we released a brand new trailer and our introduction cutscene! Check it out and tell us what you think!
The first Let's Play of Nocturnal Hunt and the first public showcase of the game!
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.