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An accurate simulation of "The Hunger Games". You're a tribute, fighting intelligent AI in a "battle royal" to be the last person standing. Inspired by the novels by Suzanne Collins and the movies by Lionsgate Films. This is a turned based combat game in 1st person perspective, with Roguelike elements. The randomly generated arenas feature a central "Cornucopia" filled with melee and ranged weapons along with food and other gear, surrounded by wilderness in which one can hide or forage. You may form alliances with the other tributes, and backstab or be backstabbed by your allies. In the preview image (from a special "Audience" standpoint) you can see the semicircle of 24 tributes on their platforms, the central golden Cornucopia, gear in front of and within it, and surrounding landscape containing mountains and waterways. "May the odds be ever in your favor!" :)

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Hunger Games Simulation version 3.2

The new version 3.2 of the Hunger Games Simulation is downloadable here, and includes the following additions over the previous version 3.1 that was released in June 2015:

  • New Effects: 21 different sound effects for everything from cannon firings to receiving a sponsor gift (Press "-" to toggle sounds). 47 more detailed textures for landscape features and items on the ground (Press "_" to toggle textures).
  • New Actions: Display most recent events that scrolled off the top of the screen (Press " key). Take or give leadership with respect to allies, so they tend to follow or not follow you around (Press "C" toward tribute next to you).
  • New Behaviors: Tributes have different customizable heights (with Careers tending to be taller). Tributes occasionally backstab allies even before all enemies are dead, especially if the ally is weak and effectively dead weight, so beware!
  • New Settings: 14 new options for customizing the play environment, such as water depth, fog effects, Mutt behavior (whether they can swim or climb trees), and special scenarios like dead tributes rising as Mutts to create a zombie apocalypse! :)


The Hunger Games Simulation: Version 3.1 Released

The Hunger Games Simulation: Version 3.1 Released

News

A new version of the Hunger Games Simulation has been released, featuring new landscapes (such as island, city, and custom arenas), events (such as deaths...

The Hunger Games Simulation: Version 3.0 Released

The Hunger Games Simulation: Version 3.0 Released

News 2 comments

A new version of the Hunger Games Simulation has been released, featuring new landscapes (such as clock arenas), actions (such as destroying items), gear...

The Hunger Games Simulation: Version 2.5 Released

The Hunger Games Simulation: Version 2.5 Released

News

A new version of the Hunger Games Simulation has been released, featuring new landscapes (such as mountains and swamps), actions (such as climbing trees...

Interesting ways to modify "The Hunger Games"

Interesting ways to modify "The Hunger Games"

Client Side Coding Tutorial 3 comments

The command line in the Hunger Games Simulation can be used to change settings beyond that allowed in the standard interface, allowing pre-game alliances...

RSS Files
Hunger Games Simulation (Daedalus 3.4)

Hunger Games Simulation (Daedalus 3.4)

Full Version 4 comments

An accurate simulation of "The Hunger Games". You're a tribute, fighting intelligent AI in a "battle royal" to be the last person standing. Inspired by...

Hunger Games Simulation (Daedalus 3.3)

Hunger Games Simulation (Daedalus 3.3)

Full Version 3 comments

This is an older release: You probably want to download the latest version 3.4 instead.

Hunger Games Simulation (Daedalus 3.2)

Hunger Games Simulation (Daedalus 3.2)

Full Version

This is an older release: You probably want to download the latest version 3.4 instead.

Hunger Games Simulation (Daedalus 3.1)

Hunger Games Simulation (Daedalus 3.1)

Full Version 69 comments

This is an older release: You probably want to download the latest version 3.4 instead.

Hunger Games Simulation (Daedalus 3.0)

Hunger Games Simulation (Daedalus 3.0)

Full Version 9 comments

This is an older release: You probably want to download the latest version 3.4 instead.

Hunger Games Simulation (Daedalus 2.5)

Hunger Games Simulation (Daedalus 2.5)

Full Version 10 comments

This is an older release: You probably want to download the latest version 3.4 instead.

Post comment Comments  (0 - 10 of 874)
Guest
Guest

Hi, how are you? Is there anything new planned for the game in the near future or not?

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Cruiser1 Creator
Cruiser1

Hello! :) Yes, I've added a few (admittedly minor) things that will be in the next version of the game. For example, a stadium arena type which can be used to simulate the 10th Hunger Games from "The Ballad of Songbirds and Snakes". However, there's no planned release date at this time, so I can't say that anything is going to happen in the near future. ;)

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rrost1k
rrost1k

Hey! I enjoy your simulation and would like to ask if it is possible for me to translate the game into my native language? It's just that I don't know English well and would like to play in my own language. If there is such a possibility, how can I do it?

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Cruiser1 Creator
Cruiser1

Yes, it's not difficult to translate the Hunger Games Simulation, since it's entirely implemented within a plain text file. Just edit the file "hunger.ds" in the Daedalus installation folder within your favorite text editor, and replace the English strings that get displayed with strings in your language. :)

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Acceleracer101
Acceleracer101

Me trying to speedrun as a D4 character.

Also,amazing simulator game you have here and it's kinda nostalgic for me,I remember when 3.1 was the craziest thing ever.

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Cruiser1 Creator
Cruiser1

Nice video, and good job winning quickly! It's hard to survive after being caught in a Net, especially in the middle of the Bloodbath. :) It looks like you've customized some of the game's sounds to be clips from the actual movie.

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crazedgunman502
crazedgunman502

It only took me 5 years but I've finally figured out how to escape the arena! I never thought I would see this day :-)

If you are curious and don't plan on solving it on your own, you can see how to do it here: Imgur.com

Now I'm stuck trying to figure out how in the world its possible to get to the Cornucopia before the other tributes have even stepped off their pedestal without some crazy arena settings. Or how you can get more than 14 hitpoints and survive a landmine without changing the default settings. Any ideas?


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Cruiser1 Creator
Cruiser1

Hey there, long time no see! :) Congratulations on sticking with it and finally figuring out how to escape from the arena! :)

To reach the Cornucopia before the opening gong, you don't need unusual arena settings, or at least nothing more unusual than what it requires to escape from the arena...

To get 14 or more hitpoints in a standard arena, which means you might be able to survive a landmine, I'm sure you can figure it out if you just look at things in a crazy enough manner... ;)

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Guest
Guest

Add player models?

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Cruiser1 Creator
Cruiser1

There's a certain amount of player customization available already: You can define each tribute's height, select among 10 different hairstyles, and enter the tribute's name.

However, you can't switch away from block models, and can't have custom bitmap textures for tributes either. That's because tributes should be semitransparent so they don't completely block your view, and that the face of each tribute's block gets automatically updated over time too (specifically as their health changes, and as they wield or wear different items).

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