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In Hundred Days you will have complete control of a new Winery. First choose which vines to grow, learn how to grow them and when to harvest. Then following the entire winemaking process deciding on the type of wine you want to produce or the market requires. You will also have to sell the wine produced to allow your company to expand.

Report RSS Dev Blog 03 - Nature System

Some information about the dynamic systems in Hundred Days- Winemaking Simulator.

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Nature System

This week we will talk about the dynamic systems in Hundred Days.
Fundamentally there are 3 main system that the player can not control.

Seasons

The games is turn based, every year has 20 turns with 5 turns per season.

0010

0011

0012

0013

Weather

Weather has a HUGE impact on the gameplay, you must adjust your strategy to compensate the weather and temperature.

There are different weather conditions:

  • Sunny
  • Overcast
  • Rain
  • Snow
  • Fog

meteociao


This 5 condition occurs naturally through the seasons every year, but there are also some contingencies like:

  • Storm
  • Hail Storm
  • Frostbite
  • Heat waves

Temperature

The temperature is really important to help the ripe the grapes and to give them the right amount of flavor ( if your wine need it).

You can track the Season, weathercast and temperature in your handy calendar:

calendario


Soil

It’s really important to study well the soil before you plant your new vineyard, because all the data have a big impact on the type of work you have to do and of course not every terrain is good for every vine type.

Soil


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