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[EN] Hello everybody! I decided to post my term papers that I did 1-2 years ago, maybe someone will like it. Human Vs Hungry Dogs is a platformer with element RPG where the main goal is to complete the level by overcoming obstacles. The main enemy of this mini-game are watchdogs and wolves. Everything except some 3D models and sounds was made by me personally. 3D models and sound effects were made by my friend Alexander Tkachev.

Post news Report RSS New Update (New animals AI, Sleeping bag, final variant vehicles and ect)

Hello everyone, today I finished another update...

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[EN]
Hello everyone, today I finished another update.
List of what was included in the update:
1) Implemented a simple AI for birds and fish.
2) Added a sleeping bag. (After sleeping, the game is automatically saved).
3) Now the transport is saved if the player controls it at the time of saving.
4) Added a minimap for transport.
5) Improved water transport (fixed bugs, added new effects and coloring pages).
6) The effects of various physical objects falling into the water (splashes, circles on the water, etc.) are realized.
7) A huge number of new 3d models have been modeled for the project (a small part of which is shown in the screenshots below).
8) Fixed bugs.


[RU]
Всем привет, сегодня я закончил очередное обновление.
Список того, что вошло в обновление:
1) Реализован простой ИИ для птиц и рыб.
2) Добавлен спальный мешок. (+После сна, игра автоматически сохраняется).
3) Теперь транспорт сохраняется, если игрок управляет им в момент сохранения.
4) Добавлена миникарта для транспорта.
5) Доработан водный транспорт (исправлены баги, добавлены новые эффекты и раскраски).
6) Реализованы эффекты попадания различных физических предметов в воду (брызги, круги на воде и т. п.).
7) Смоделировано огромное количество новых 3д моделей для проекта (малая часть которых, представлена на скриншотах чуть ниже).
8) Исправлены баги и недочеты.


bird1

bird2

fish2

fish1

Others1

WaterDropEffect1

Others2

Others3

JammersMinerIsland1

Miner's Cave [Noon]

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