Race, joust, and play CTF on hoverbikes. No punching, kicking or weapons allowed, though. (Yes that complicates things, but don't worry. The riders can't seem to stay on their bikes anyway.)
Been testing Hoverbike Joust in the Oculus DK1. Kinda fun. Still unsure whether or not this will work in VR. I really think it could be great with the Oculus DK2, but sadly my PC is too slow to even use the thing.
Aw yiss.
Question: Will we be able to alpha test Joust in the near future?
Hopefully! The demo track is almost done, then I need to build a quick joust arena and finish the two gameplay modes, add menus, control config, more sounds, etc. I want to have it done before the end of the year, but my time to work on the game is very limited these days.
Awesome! I can't wait to try it!
What an odd parallel, I seem to have a similar dealio with my game