The Kickstarter of "Hover : Revolt of Gamers" is yet launched !
Kickstarter.com
UPDATE : we get the base goal in only 3 days ! It's so amazing! Thanks everybody for your support :) but we still need your support to reach higher stretch goals and make Hover become a great game :) so spread the word!
Hover facebook page : Facebook.com
Under development since october 2013, created and developed by 3 young independant developers and with Hideki Naganuma, the great composer of jet Set Radio, who is ok to work with us, "Hover: Revolt of Gamers" is a futuristic 3D parkour game in an openworld.
Halfway between the crazy universe from Jet Set Radio, the interactivity of a Mirror's Edge and inspired by movies like the 5th Element or Star Wars, ...
..."Hover: Revolt of Gamers" places itself on another world and puts you in charge of a band of Gamers revolted against opression and the anti-video-games laws that rules the city.
You'll have to free the citizen restrained by the autorities, localise and then infiltrate into control centers of the anti video games propaganda, retrieve gaming consoles confiscated from the population to dethrone the new Mayor, who is the cause of all that mess.
Beware, some new security drones are patroling the city and you'll have to be vigilent at the cost of being chased and having to shake them off.
Gamers being recruited by your team will be playable and you'll have the ability to gain experience in order to improve each of their statistics.
Particularly adapted for the Oculus Rift, the game offers an exceptional immersion as well as totally new breathtaking sensations.
Whatever your favorite controler might be (mouse and keyboard or joypad), the game is designed for a quick handling with a minimal amount of buttons without lacking technique.
The Fusty Game team :
We have high expectations concerning Hover: Revolt of Gamers and although being briefly illustrated in our pre-alpha version, we're planning on offering you thrilling sensations and a really exceptional and unsettling playing ground.With your help, we'll be able to benefit from the necessary time to develop the technologies necessary to concretize our ideas:
- Develop an animation system with greatly advanced interactions towards the environment
- Create a extremely dense open world, high in life and with a vertically oriented design
- Conceive a non linear dynamical scenario without interruption during your games
- Allowing you to switch to multiplayer at any time, being that you're already in a mission or not.
- Progress throughout the storyline in cooperation or in competition with other players.
- A real time multiplayer event editor
- We are willing to adapt Hover on the Wii U in a special version that exploit the unique features of the console. Founding permitting, we would be able to have the time for the porting of this version and develop the local multiplayer concepts and the asymmetric gameplay it deserves.
All those innovations can be realized but requires time and financing support. We want to stay close to our community and keep our full creativity. Thats why Kickstarter poses itself as the best solution for Hover.
really cool game i like games like this (pakour ;) )
thank you very much Flash_Wolf :3
Nice, I think I might back it!
thank you Raptor for your support !
I love the color style used in the art, really cool~
thanks!
the game will be paid or free?? you will put the game may be up to the beta is because I really want to play I love parkour :D
the game will be paid of course, we are working for free every day without break ^^'
On Kickstarter you can bake 15$ to get the final game, or 30$ to get the game + the alpha, when it's available.
Kickstarter.com
I just backed $15.. Cant wait to try it out! Looks amazing.
thank you very much for the support :3