• Register

Hotel Magnate is a tycoon/simulator game where you get to build and manage your own hotel, motel, resort or anything in-between. The building tools allow you to customize and build the hotel the way you want it, with a large selection of furniture and decorative items.  Grow the capability of your hotel by building different rooms and facilities from Restaurants to Spa's to Conference Halls. Attract different types of guests as your hotel grows along with its rating, bringing with it new opportunities and challenges. 

Post news Report RSS AI & Wall Painting

The last couple of weeks have seen the initial implementation of quite a few important systems. Firstly, we have begun teaching the guests how to behave. As this is the service industry, we are naturally teaching a few of them to behave poorly. Secondly a Wall Painting tool was added which gives the player much more combustibility in how they build their Hotel

Posted by on

The Guests now perform various tasks around the hotel, which, coupled with basic animations, makes them seem almost human. Secondly, we have added in a wall painting tool. This actually required changing much of how the current building system works. However, it greatly improves the aesthetic and customisation aspects of the game, so it’s well worth the effort.

AI Tasks:

After the room designation and chair placement system upgrades mentioned in our previous blog, the AI tasks became a lot easier to implement. We have kicked this off by implementing common tasks like taking trips to the restroom, showering, and sleeping. The focus will now be on crossing off other important tasks on the AI list.

For your enjoyment, here’s a video of someone defecating:


Wall Painting:

While the new wall painting system took only 3 days of work to implement, it almost required us to rebuild the entire building system. Instead, it was decided that an older iteration of the system was more suitable for wall painting and saving changes, even though it lacked optimisation. However, our tests are showing that it isn’t performing any slower, so it was a sacrifice we are glad to have made. The new approach involves placing prefab wall segments containing a mesh for each side of the wall. When wall painting, the system automatically detects the surface a player is clicking on and switches out the desired material. Don’t worry, we’ll be writing up a longer post on the building system in the future. It’ll be quite the page-turner.


We’ll be focusing on adding in more AI functionality and surrounding game systems over the next couple of weeks. If you have any questions or feedback, please feel free to contact us here or through any of our profiles on social media. Thanks for reading! We hope to see you again soon.

Magnate Wall Painting Screenshot

Post comment Comments
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: