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You will start in Philip Wood shoes, waking up in an abandoned Hospital, empty and dark. Doors and windows broken, papers on the floor, drawers open, and much darkness making the claustrophobic environment, with sounds and groans coming from anywhere of giant structure. Philip don't know the real reason to be there or what's happened in that place, but each lived experience at Hospital's dark corridors, your nightmare and disorder turns in afraid and anguish. Among puzzles, metaphors and confessions, the people who stood there before Philip tried, somehow, leave some messages to anyone wandering around the Hospital. The messages are confused with instructions to someone to save yourself or requests for help. The player will live the horror of Philip Wood to find answers, in an environment that everyone already dreamed in a nightmare, but never wanted to be in.

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