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Nanocell Squad is an Real-time Adventure Strategy (RTAS) game where you control a group of nanobot-infused immune cells on your quest to defeat the evil and mysterious P.A.I.N and become a hero in a world that sees you as a villain. Features: - Build units with their own strengths and weaknesses - Utilise unique map features to help defeat the enemy - Enemies can unlock genetic upgrades during the battle, good and bad - Enemies will attack each other if provoked, or if they gain a certain mutation - Use genetics to upgrade your structures and build viruses that you can use against the enemy - Explore a strange new world of human biology altered by nanobots - Meet colourful new characters on your adventure. Some may even help you in your fight! - Test your skills against big bosses - Inspired by real-life human parasites, pathogens and disease vectors

Post news Report RSS New Demo (v0.2) Released

Your immune system needs YOU! Help a group of scientists-turned-nanocells save a world that treats them like villains. We’re thrilled to announce the new Nanocell Squad demo is out with updated story, UI, music and more.

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Your immune system needs YOU! Help a group of scientists-turned-nanocells save a world that treats them like villains.

We’re thrilled to announce the new Nanocell Squad demo is out with updated story, UI, music and more.

Some really exciting stuff has been added that we hope will enhance players’ experience. These include:

  • New unit: mutation virus. You can use this to introduce negative genetic mutations (de-buffs) into enemies

mutation virus


  • Genetic CRISPR upgrade screen in the lab
  • Music tracks added
  • Updated UI
  • Tweaked demo levels
  • Updated dialog & story
  • New NPC (Sparrow Marrow)

sparrow marrow


We’d love any feedback you have. There are tons more unit / enemy ideas we have (the human body and the pathogens that infect it are truly fascinating!) but we want to get feedback on the core mechanics first.

We’ll be posting some more in-depth features on some of the above in future posts.

Thanks for reading!

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