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Long ago, the wise and powerful Ancients sealed away the Servants of Chaos. That seal was never meant to be broken... But Chaos always manages to find a way to creep back into the world. Follow our hero, Martyn on his quest to live up to his father's name. Explore the ancient temple. Solve the puzzles of the elements. Defeat the Servants of Chaos.

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Add media Report RSS Goblin Concept by Kevin Johnson (view original)
Goblin Concept by Kevin Johnson
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lukasnsh
lukasnsh

Nice style, Let me guess from where the inspiration came.. Zelda WW? ;)

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JoelTheBergman Author
JoelTheBergman

Zelda was one of our biggest influences as far as both gameplay and art goes. We wanted to do something that looked visually different from everything else we've seen people making in Unreal so we went for a more stylized, cartoony look. Disney's Tangled was also a big inspiration as well.

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