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Napoleonic Warfare
Holdfast: Nations At War is an online multiplayer first and third person shooter focusing on a combination of teamwork and individual skill. Take part in historic clashes on land and at sea waged by the most powerful nations during the great Napoleonic Era.

Charge into battle with over 150 players per server!

Fight On Multiple Fronts
Join the Navy
Experience what it’s like to be a crew member on board a military sailing ship. Raise the sails, fire the cannons, test the water depths and cooperate to keep your vessel afloat!

Enlist in the Army
Work with your comrades to storm enemy fortifications or support the fight from the rear with artillery fire. Keep the line steady in open field battles and lead your men to victory!

Class System
Play as a Captain, Sailor, Line Infantry and more! Every class comes with its own traits and roles which are crucial for your team’s survival. Holdfast: NaW’s order-based system allows for intuitive cooperative play where your ability to work as part of a team matters just as much as your personal skill.

Challenging Combat
Whether you are manning a cannon, firing a musket or swinging a sword, Holdfast: NaW's combat mechanics are easy to learn but hard to master. The game rewards player skill via a precision and timing based directional melee system.

Competitive Play
There will be plenty of chances for you and your mates to take on other groups in tournaments and fierce competitive events. Hone your skills because you can be sure that your opponents will too!

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Holdfast: Nations At War has been updated. Rain fiery hell on allies and foes alike with the all-new rocket artillery! Carry ladders through the ongoing onslaught and scale those towering walls in an attempt to capture a fortification before the artillery makes its first breach.

There’s plenty more to look out for in this update! Exclusively available for the British Empire, the rocketeer class has been included in the empire’s army selection of classes. You’ll also find that round shot fired from field guns now bounces off the terrain.

Have a read at our latest blog post for all the details. Before you do so, take a quick look at the trailer for this gameplay-oriented update.


Artillery. Rocket Launchers!

Intended for long range bombardments, rockets can be relatively inaccurate. Fear not, however! You’ll be able to send rockets flying at a relatively fast pace and one of them is bound to hit your intended target.

We always place team-play at the forefront with the use of artillery pieces and the rocket launcher is not an exception to the rule. Well trained crews are sure to triumph over others.

Here are some of the steps a crew must go through to operate the rocket launcher. From moving it about on the field of battle to sending your very first rocket flying its way.

Carry The Rocket Launcher - Stage 0

Nearby the spawn location of either faction, you’ll find a rocket launcher present. These launchers can be moved around on the battlefield as you can already do so with cannons. Look at either end of the packed launcher and press ‘E’ to take control over the launcher.

Holdfast NaW   Carry Rocket Laun


Assist Carry The Rocket Launcher - Stage 0

A secondary player can interact with the launcher to assist with moving it around the field of battle at a faster pace. Look at the back of the launcher then press the ‘E’ key once to do so.

Holdfast NaW   Assist Carry Rock


Unpacking & Packing The Rocket Launcher - Stage 1

Move the rocket launcher to your desired location then drop it by pressing the ‘E’ key once. While the launcher still retains its packed state, look at the box interaction icon and hold down the ‘E’ key to unpack it.

Unsure about the location you’ve placed your launcher at? Go ahead and pack the thing up to carry it once more. Hold ‘E’ while looking at the box interaction icon to pack the launcher.

Holdfast NaW   Unpack Rocket Lau


Aiming The Rocket Launcher - Stage 2

Providing full control to the crew over the relative direction to send rockets flying towards, launchers can be aimed directly after they have been unpacked. Look at the back of the launcher where the crosshair interaction icon is present and press ‘E’ once to aim the launcher.

Holdfast NaW   Aim Rocket Launch


Selecting Your Rocket - Stage 3

Search for a rocket stack close to your vicinity then interact with it by pressing the ‘E’ key once and you’ll be presented with a user interface that’ll allow you to equip a shell rocket.

Holdfast NaW   Select Rocket


Similar to what can be done with an ammo box, rocket stacks can also be carried around by the rocketeer or cannoneer classes. Be sure to have one close to the launcher’s vicinity!

Holdfast NaW   Carry Rocket Stac


Loading Your Rocket - Stage 3

Load up the rocket launcher with an explosive shell rocket by looking at the right or left emplacement on the launcher and holding down the ‘E’ key. Maximise the launcher’s rate of fire by having two players load rockets on either emplacement at the same time.

Holdfast NaW   Loading Rockets


Launchers loaded with rockets are also prone to explode if destroyed. It’s not a delightful experience if you’re on the receiving end of this so you better watch out.

Holdfast NaW   Rocket Launcher E


Firing The Rocket - Stage 4

Ignite the rocket by looking at the rocket loaded on the emplacement by pressing the ‘E’ key once and wait until it fires away.

Holdfast NaW   Ignite Rocket


If you’re lucky enough to hit your target, you’ll send those poor fellows flying away with a hint of explosion.

Holdfast NaW   Rocket Launch


A New Class. Rocketeer!

Rocketeers are the latest addition to the already growing selection of classes available in Holdfast: Nations At War! Staying true to their history, this class is exclusively reserved to the British Empire. They come equipped with a spyglass, a sword and a pistol. All of these tools will surely come in handy in your efforts to bombard targets at a distance.

Rocketeers also have priority over the use of rocket launchers followed by cannoneers.

Holdfast NaW   Rocketeers

Round Shot. Cannonball Bounce!

Round shot fired from field guns will now bounce off the terrain decimating through enemy lines. Once a shot loses its momentum, it will also continue rolling on the terrain giving you a better indication of where it has landed.

Holdfast NaW   Cannonball Bounce


Carriable Ladders. Scale The Walls!

Be the first in line for the forlorn hope! Your chances of survival are slim but someone must perform the glorious deed. Carry ladders close to a fort’s wall then raise them up to create additional entry points for the assaulting allied infantryman. Here’s how it all works out.

Carry The Ladder - Stage 0

Nearby spawn locations you’ll find multiple ladders that can be carried around. Locate a ladder then press the ‘E’ key once to start moving it around.

Holdfast NaW   Carry Ladder


Assist Carry The Ladder - Stage 0

A secondary player can assist with carrying the ladder. This will provide an additional boost in speed at which the ladder can be moved. This can also be done by pressing the ‘E’ key once while looking at the ladder.

Holdfast NaW   Assist Carry Ladd


Place The Ladder - Stage 1

White shaded ladders present next to various fortifications and other buildings mark down the location for where a ladder should be placed. Once you have moved nearby one of these markers while carrying a ladder, you will receive a notification informing you that the ladder can be placed by pressing the ‘E’ key.

Holdfast NaW   Place Ladder


Raise The Ladder - Stage 2

Raise the ladder by pressing the 'E' key.

Holdfast NaW   Raise Ladder


Let the capturing of the fort’s walls ensue.

Holdfast NaW   Capture Walls


Community. Join The Discord!

Looking for a good bunch of fellows to play the game with? Do join our Discord! Linebattle events were players are encouraged to play in formations relevant to the Napoleonic era are hosted by the community through the week.

Discord is also a great place to be to stay in touch with the game’s development. Feedback is always greatly welcomed. We look forward to seeing you there!

Discordapp.com

Holdfast NaW   The Guard Stands

Here’s a detailed changelog containing all the new features, quality of life additions and fixes you’ll find in this update.

holdfastnaw seperator


Changelog 28 - Game Version 0.26.7013.5330


New Game Features

- Rocket Launchers! Intended for long range bombardments, rockets can be relatively inaccurate. Fear not, however, you’ll be able to send rockets flying at a relatively fast pace and one of them is bound to hit your intended target.
» Input the following command in your server configuration file to adjust the rocket launcher’s respawn time: artillery_rocketlauncher_respawn_timer 130
» Launchers can be found on most of the current maps including plains maps intended for organised play.
- A New Class. Rocketeer! Staying true to their history, this class is exclusively reserved to the British Empire. They come equipped with a spyglass, a sword and a pistol. Rocketeers also have priority over the use of rocket launchers followed by cannoneers.
- Cannonball Bounce! Round shot fired from field guns will now bounce off the terrain decimating through enemy lines.
- Carriable Ladders! Carry ladders close to a fort’s wall then raise them up to create additional entry points for the assaulting allied infantryman. Carpenters have priority over the use of ladders.


Bug Fixes

- Fixed an issue which caused players aiming a mortar to retain some of their player’s visuals obstructing the camera.
- Fixed an instance were players would join their previously selected server is they pressed the ‘Enter’ key while searching for a server or changing their name.
- Attempted fix towards an issue which resulted in the rain sounds cutting off.


Quality Of Life

- You are now able to auto move rocket launchers, ladders and cannons by pressing the ‘NumLock’ key.
- You are now able to separately control artillery related audio sounds through the ‘Artillery’ audio slider.


There’ll be more gameplay-oriented additions and improvements to existing core mechanics coming your way soon. Once again, we thank you for your support and until next time, may good health be yours.

We’re working on the next update.

Discuss this blog post here.

holdfastnaw seperator end


Once again thank you for all of your support from all of us on the Holdfast: NaW team,

- Refleax, Rycon, Dreas, Wrexial, PingPong, Walki, Cameron & Rejenorst

Anvil Game Studios

A New Class. Cannoneer! Moveable Artillery

A New Class. Cannoneer! Moveable Artillery

News

Make ready the guns as the all-new teamplay oriented artillery mechanics are here! Move artillery on the field of battle, carry ammunition, bring a quick...

A New Map! Holdfast: Nations At War is now 50% Off

A New Map! Holdfast: Nations At War is now 50% Off

News

Named after King George himself, we’ll be introducing yet another map in this week’s release!

Huge Update. Prussia Released! For The King

Huge Update. Prussia Released! For The King

News 2 comments

Brace yourselves as Holdfast: Nations At War has just received one of the largest content updates to date. The much-anticipated Prussian faction is here...

Dev Insight. Prussia & The New UI

Dev Insight. Prussia & The New UI

News 1 comment

We have good progress to show off on the new spawn menu. You’ll also find more about the long-awaited Prussians, new fortifications, maps and our plans...

Comments  (0 - 10 of 26)
HungryPixel
HungryPixel

Big fan of Creative Assembly games here, and this looks amazing. Will you need testers?

Reply Good karma Bad karma+2 votes
AnvilGameStudios Creator
AnvilGameStudios

Hello! The game is already out on Steam Early Access. Feel free to check it out.

Reply Good karma+2 votes
INtense! Staff
INtense!

Holy batman, how have I not seen this till now. Love the detailed posts. What is your plan for mod support?

Reply Good karma+7 votes
AnvilGameStudios Creator
AnvilGameStudios

Hey, we would like to start from a map editor first then eventually move forward to other modding functionality. I'm really glad that you've taken a liking to our game!

Feel free to contact me on andrew@anvilgamestudios.com if you'd like a key sent over to check the game out.

Reply Good karma+3 votes
INtense! Staff
INtense!

Awesome, we've got a new modding product coming out so when the time comes it be great to chat about it. See if there is a fit

Reply Good karma+3 votes
Kawoos_Mirza
Kawoos_Mirza

seems really amazing
please add more factions such as Prussians or ottomans too :)

Reply Good karma Bad karma+3 votes
AnvilGameStudios Creator
AnvilGameStudios

We will most certainly be adding additional factions in Holdfast: NaW. The community will be involved in our decision as to which faction is brought first into the game.

Reply Good karma+2 votes
Soladn
Soladn

How is the entering of ships gonna work?

Reply Good karma Bad karma+2 votes
Soladn
Soladn

What I mean is is it gonna work with grappling hooks?

Reply Good karma Bad karma+2 votes
AnvilGameStudios Creator
AnvilGameStudios

Hey! Right now you can board other naval vessels by de-masting them which will cause the ship to cease sailing. We also have plans for grappling hooks to make it into the game in the future. This among other systems we have planned for naval combat will encourage boarding to take place even further.

Reply Good karma+4 votes
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Holdfast: Nations At War
Platforms
Windows
Developer
Anvil Game Studios
Engine
Unity
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Holdfastgame.com
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Style
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War
Players
Multiplayer
Project
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Twitter

Latest tweets from @holdfastgame

There’s a new map to dive into for this week’s release. Situated atop hilly areas, you’ll find plenty of man-made d… T.co

Apr 18 2019

Congratulations on the successful Falcon Heavy launch @elonmusk! We recently launched a few rockets of our own. Giv… T.co

Apr 11 2019

Rain fiery hell on allies and foes alike with the all-new rocket artillery! Carry ladders through the ongoing onsla… T.co

Mar 15 2019

Rocketeers update will be out next week! Keep an eye out. T.co

Mar 10 2019

After the release of the first BETA featuring the rocketeers, we’ve been putting our efforts on bug fixes, polishin… T.co

Mar 7 2019

As we’re now nearing the release of the upcoming update, it’s time to begin public testing. Besides the introductio… T.co

Mar 2 2019

Holdfast: Nations At War has been updated! There’ll be plenty of bug fixes coming along in this one. We’ll also be… T.co

Feb 26 2019

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