Highschool Madness is a free roam game that will allow you to do almost anything possible to either be the good student or the bad student. Of course, the setting in this game is a High School, but not only a High School, but there's a vast world to explore, like shops, alleyways, and even buildings! Yep, I'm making it possible to go through EVERY building and have a use towards it, unlike some games where It's acting like a wall.
Hello everyone, Ian here, and after 3 weeks of constant work, (Really its been 9 months but usually I've been playing more games than I should have aka given up for a bit) It's finally finished! I'm glad I finally made this! Now all I need to do is to compress the code and make it runnable for Highschool Madness, and hopefully progress on without any worry's.
Also ever since Ludum Dare 30, I've been making programming a habit now :D
The images showing an example of how it worked.
[^ Between 7 and 8 (images) is missing. My fault :/]
What would I expect in the next news update?
- Compress the Path finding AI
- Import it to Highschool Madness
- Test it out
- If it works, then make a "class" session system.
Thanks for reading my post, be sure to watch my game If you think its interesting, I'll usually post updates like these weekly. See yeah everyone,
This post will tell you the progress of the game Highschool Madness. Also, I'll be telling why my goal wasn't reached.
This post will tell you about mostly world design, rewriting code, and starting back on the AI 2.0
This post will tell you about the major success in my game dev Highschool Madness
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