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We, Rice, are proud to present our newest game, a hardcore platformer that will push your skills to the limit (Release Trailer). You are a 2D square named Squarey, and have decided to trek to different parts of the 2 dimensional world. He will ask you to guide him to the door that leads to the next location, and you need to make sure he gets to the door without falling to his death or running into blocks of heated lava! Metal poles of immense weight are also dropping and rising out of nowhere, and various obstacles and platforms stand in Squarey's way of reaching the other side of the world - help him out! This game has tight levels and each one only gets progressively more difficult. Show us your skills by completing over 20 difficult levels and a wide variety of areas and level design! You only get one life per run, and need to make sure that you get as far as you can!

Post feature RSS Original Soundtrack!

Take a short look at the soundtrack and the effort gone to produce catchy atmospheric pieces of music!

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It's been 2.5 years since any major development has been done on this project, and I restarted my previously futile efforts to create good, catchy music for How Far Can You Go?

After working on some more design on the atmosphere of the game, I've designed many different BGMs (Background Music(s)) for the game, and most all of the tracks fit their respective titles very well.

Although my efforts aren't at their max and the music isn't completely finalized, you can grab a taste of what some of the pieces will sound like (in their rough form) in the link below. Not every track has been completed, but a majority of the songs for the worlds have been done!


The game will officially release on June 20th, 2016, so the soundtrack release has also been set as the same date - However, I'm planning to release the official soundtrack at the end of this year. This will be to help others get into the hang of the music before the final release of ...How Far Can You Go?

Any comments on the music, or title selection for anything? Post a comment below if you'd please!

Thank you for your time, I'll see you soon.

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