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Harvest Hands is a first person fantasy farming game. Play the Apprentice Farmer as they learn the ropes of managing their very own farm. Farm, craft and explore an expansive, vibrant fantasy world, and using your magical tools, grow your farm into a thriving business and help the township of Willowdale solve a chain of strange magical mysteries.

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Happy Friday all!

The team are all back to work after our show at Dreamhack Atlanta, and we’ve made some great progress since our last update, including new assets for both the farmhouse and town area, and finally the long awaited saving system.

Dreamhack Atlanta was a fantastic event, and we met a lot of awesome gamers, streamers and fellow developers. We were the only game to fly out to the event all the way from Australia, which was quite the privilege!

We talked to a lot of Streamers who were keen to start streaming the demo, so we’ve gotten to work ensuring there’s a page for Harvest Hands on Twitch.tv and on Mixer! Send us a private message if you'd like to get access to the private demo!

Now, onto the new developments….

Farm House

Currently for the demo, we’re showing off what the house could look like, with all the furniture in-tact and pristine. When you start the game, most of the furniture will be destroyed (much like the farm house) and you’ll be able to start with a clean slate and remove the furniture to prepare for crafting your own!



Angela’s Area

We’ve started shifting some of the art team towards creating new assets for the town area, and the first location we started with was Angela’s Fishing Shack on the shores of the river.

screen 1920x1080 2018 12 07 15 3

screen 1920x1080 2018 12 07 16 1

Saving System

Now for the big programming progress this update, we’ve finally got a working saving system which is currently going through its last round of testing.


From the main menu, you can pick a save slot, type in a name, and BAM you’ve started a game. Your name will appear in several places in the game, including your door and in dialogue (dialogue implementation still WIP).

NamePlate 1

In-game, you can save at any time by hitting the save button in the menu. The game will auto save every time you sleep and when you quit.

That’s all for today’s development update, thanks for reading!

If you like what you saw make sure to show your support by nominating Harvest Hands as Indie of Year and by joining our growing community using the buttons below:




Development Update: Dreamhack Announcement and New Features

Development Update: Dreamhack Announcement and New Features


Harvest Hands has been nominated for best strat/sim at Dreamhack Atlanta's Indie Playground!

Development Update: Animations and PAX AUS

Development Update: Animations and PAX AUS


The Harvest Hands team reveal they'll be at PAX Aus 2018 as part of PAX Rising, and show off some new animations and shader effects for the game.

Harvest Hands interviewed at Oz Comic-Con

Harvest Hands interviewed at Oz Comic-Con


The Goblin Hammer Team got interviewed at Oz Comic-con and revealed more details about the game.

Harvest Hands at Oz Comic-con!

Harvest Hands at Oz Comic-con!


Harvest Hands will showcasing at Oz Comic-con this weekend!


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Will this be coming to xbox one?

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Can this be played in Chinese?

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Boots_Art Creator

Initially for our Early Access release we'll only be supporting English, however, we're hoping to localize to Chinese, German and more post release.

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I like it.Just a simple request:Option to disable the press "E" to coollect and hide the water meter(show only when using a watering can).

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Harvest Hands
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