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Harmonia Tactics is an online squad-based tactical RPG - build a force, complete quests, and clash with deadly monsters or powerful player-controlled teams. Only through superior positioning and tactics, can you defeat the forces of The Dissonance that threaten to overrun the kingdom!

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Harmonia Tactics - Kickin' it NOW

Harmonia Tactics - Kickin' it NOW

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The Harmonia Tactics Kickstarter has begun! After two years of intense development, our little tactical roguelike has come as far as it can on its own...

Harmonia Tactics Demo v1.5.0b Release...d!  Kickstarter Announce...d!

Harmonia Tactics Demo v1.5.0b Release...d! Kickstarter Announce...d!

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The 1.5.0b release of Harmonia Tactics focuses on performance improvements and the addition of non-terrain 3D objects to the rendering engine. This is...

♫ I’ve Been Workin’ on the World Map ♪♬

♫ I’ve Been Workin’ on the World Map ♪♬

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Now focusing on the territory-control aspect of the game, the team is experimenting with different ways to visualize enemy presence on the world map.

Harmonia Tactics Demo v1.4.3 finally released!

Harmonia Tactics Demo v1.4.3 finally released!

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We're finally done testing the distributable Linux version of the game. There's a Windows release too, but who cares?

Harmonia Demo v1.0.0 - Battle Arena!

Harmonia Demo v1.0.0 - Battle Arena!

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Harmonia hasn't seen a public update in over one year, but it's been steadily worked on the whole time. This first demo of the new Harmonia game features...

Harmonia: Personal + Development Update

Harmonia: Personal + Development Update

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Two weeks after our Kickstarter ended, I'm just airing some personal thoughts on the current status, how to keep the ball up in the air, and how to maintain...

Harmonia - New Artist, New Demo!

Harmonia - New Artist, New Demo!

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We've been expanding our team and adding features to make the game prettier. Check the description for some new art, new download links, and a video showing...

Harmonia - Demo Release and Kickstarter Launch!

Harmonia - Demo Release and Kickstarter Launch!

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For three solid months, I've been working around the clock on Harmonia to produce a good demonstration video of what the final game will be. It's finally...