DISCLAIMER: The game is available in Steam Early Access and it's still very unfinished in many ways but we're constantly improving it and adding features!
Final version release date estimate: 2015
Hardland is an open-world action adventure RPG. Explore procedurally generated fantasy world full of characters. Survive in the dangerous wilderness. Discover items and treasures. Complete quests and fight different creatures.
You wake up in a strange land ruled by the Elder King. Big changes are happening all over the world and it is rumoured the king who has ruled for 1000 years is dying. His minions have been dispatched to find a cure. You can try to help or you can do whatever you wish, this is your story!
Procedurally generated towns and wilderness.
All characters can be killed if you wish to play an evil character.
Faction based quest system, some quests can only be completed if you meet the faction requirements.
You can craft and wear masks which disguise your true identity.
Objects have physics and almost everything can be destroyed.
Beautiful stop motion film inspired visuals.
Deadly traveling merchants.
After lots of work Release 12 is finally ready!
Hardland Release 12 is one of the biggest updates so far. 4x larger random generated islands with improved generation speed. New road system which can create main road, side roads and small paths. Improved draw distance and new faraway mountains to give better sense of scale. Buildings now have interiors. Combat improvements, better map, new items, transformation potions and dungeon improvements.
Massive improvements in the generated worlds.
Weather is completely dynamic everywhere
First version of random generated desert island
Witch sells transformation potions:
Support for NPC signature animations:
Building interiors, random generated and handmade
Handmade interiors include:
Goblin King is combat ready:
New enemy: Goblin Brute - ranged and melee
New variant of Merchant
More legs for Spider
Lots of new items
Added shortcut to Old Path
Level of detail system introduced
Carrying system improved
Map screen shows trees, buildings and some characters
Several quest glitches fixes
The next release has the first batch of new music by Ilmari Tiitinen!
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.