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Travel through a beautiful, fictional rendition of the 16th century of Feudal Japan. Choose between four types of warriors as you learn to master intuitive, directionally-driven swordplay while also choosing unique abilities to ensure victory over your foes. Join your friends in an immersive multiplayer campaign across Japan in pursuit of either preserving the peace and honor of the Emperor or bringing on chaos and death by playing across four different game modes with different objectives and strategies. Whether you prefer the blade wielding Kenshi or Naginata Samurai, the range and precision of the Samurai Archer, or the deceptive Ninja, the options are vast and the battles fierce.

Post feature Report RSS IndieDb Editor's Choice Best Multiplayer of 2017 Recipient!

We'd like to humbly thank IndieDb for supporting us and being with us these past 9 years...

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Editor's Choice Best Multiplayer 2017 Winner!

award indiedb


We'd like to thank IndieDB and Editors who chose our game as the Best Multiplayer of 2017! We had no idea we were even in consideration and it means the world to be recognized by a website that we've been with for more than 7 years dating back to when the game was still a college project.

Steam Sale Going Until January 3rd - 50% Off

We're still part of the Steam Winter Sale and have been thrilled to welcome so many new players. We're still working hard to build a solid foundation and player base so we'd love to see more IndieDB viewer's faces on our servers and in our Discord.

You can pick it up for $4.99USD on the Hanako: Honor & Blade Steam Page!

winter

Upcoming Development Goals

We're going to set our sights on getting the game ready for our first large content patch since releasing to Early Access. The following goals are things we'll be working on to improve the quality of our game and player retention:

  1. Introduce a new character class, the Ite (Archer) to the game to also introduce ranged combat for the first time.
  2. Release a new map, the first in the Yamai Clan territory and art direction, that will better represent our Capture the Scroll game mode. This will better represent CTS gameplay versus our existing CTS map that was designed for our older game mode that had the "scroll" as a moving player target.
  3. Improve player retention by making some changes to AI, the way players are broadcasted to Steam and various bugs relating to Steam server reporting and overall network performance.
  4. Continue to fix critical bugs from release that are in our queue and continue improving stability.
  5. Improve and update the MVP End Game screen to add more depth than just a classic scoreboard.

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Happy New Year,

Hanako Dev Team

Comments
LordIheanacho
LordIheanacho

Congrats Matt! Really excited this game won an award, especially from IndieDB of all places!

Reply Good karma Bad karma+1 vote
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Hanako: Honor & Blade
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MPact Games, LLC.
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