Guntastic is a fast paced couch and online arena brawler with comically violent, one-shot one-kill battles that last for just 25 seconds – after which anyone who's still alive is forcibly eliminated. Explode your friends in this frantic homage to the 16bit coin-op games of the past!
Choose from a vast arsenal of weapons and powerups to wreak havoc on your foes.
Although the basics are easy to pickup, Guntastic offers rich gameplay possibilities so that two matches never play the same.
Challenge up to three friends in local couch games or compete against people from around the world in online multiplayer matches.
Everything in the game is reminiscent of the 16-bit era, and was born out of our love for the videogame and movie classics of the past.
Use the environment to your advantage: most levels feature dynamic elements that create spectacular ways to frag opponents!
We're pleased to announce that after a little more than a year in Early Access and four major updates, the 1.0 version of Guntastic is now available! Make sure to check out the launch trailer below.
Let's see what's new in this update.
Most levels in Guntastic feature a single environmental trap that can be activated to spectacularly frag your foes. That's nice and fun. But what about having TWO traps in the same level?
Setting the level in a medieval castle felt as the natural next step. In Fornost – any LOTR fans out there? ;) – you can control the high ground by activating the big-spikey-ball-shaped-thing at the top.
Also watch out for the trapdoor at the bottom!
Make good use of the traps to unlock the new Game Of Traps achievement. As with all the levels in Guntastic, Fornost also features its own original music track.
Guntastic heavily relies on colors to identify who's who during matches. In this update, the game gains a new accessibility setting that should hopefully make the experience more accessible for players suffering from color vision deficiencies.
A lot of effort went into polishing the game. In particular, a lot of nasty crashes related to low level systems – such as rendering and audio – were identified and fixed.
...thanks to everyone who played Guntastic and shared his feedback during Early Access! The game wouldn't have been possible without your help. See you in-game!
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